Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 6
God Stats
0W - 6L
1,046 SR
Queue Stats
0W - 10L
917 Elo+
Party 1
Cerberus
Cerberus
EL_DON_KARIM
Cerberus
Level 6
God Stats
0W - 7L
1,032 SR
Queue Stats
1W - 11L
1,079 Elo+
Party 1
Ganesha
Ganesha
MMZ_CGratuit
Ganesha
Level 26
God Stats
1W - 2L
1,726 SR
Queue Stats
8W - 23L
1,730 Elo+
Solo
Neith
Neith
RafaMaster93
Neith
Level 28
God Stats
1W - 1L
1,699 SR
Queue Stats
8W - 6L
1,628 Elo+
Solo
Nu Wa
Nu Wa
TheMathiasSB
Nu Wa
Level 28
God Stats
21W - 20L
1,358 SR
Queue Stats
54W - 62L
1,434 Elo+
Solo
Team Averages
Level 19
1,372 SR
1,357 Elo+

VS

Team Averages
Level 15
1,379 SR
1,307 Elo+
Nox
Nox
 
Nox
Level 17
God Stats
23W - 32L
1,169 SR
Queue Stats
77W - 89L
1,479 Elo+
Solo
Hercules
Hercules
BimBab
Hercules
Level 7
God Stats
2W - 1L
1,269 SR
Queue Stats
18W - 35L
1,168 Elo+
Solo
Ne Zha
Ne Zha
Vanillefee
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,492 Elo+
Solo
Neith
Neith
great-sun2
Neith
Level 10
God Stats
1W - 1L
1,239 SR
Queue Stats
7W - 22L
987 Elo+
Solo
Geb
Geb
loooNIGHTYoool
Geb
Level 11
God Stats
3W - 1L
1,719 SR
Queue Stats
4W - 5L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
2 / 9 / 2
12,879
805
4,715
13,028
5,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
EL_DON_KARIM
Cerberus
18
0 / 9 / 5
12,355
772
1,510
12,054
5,289
Ganesha
MMZ_CGratuit
Ganesha
20
0 / 0 / 25
16,348
1,022
29,010
23,803
35,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
9 / 4 / 11
16,220
1,014
30,828
21,894
12,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
15 / 8 / 8
18,432
1,152
30,927
26,819
13,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

0

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
1 / 0 / 21
14,971
936
14,867
13,395
3,136
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
BimBab
Hercules
20
6 / 10 / 6
14,205
888
14,231
29,067
21,135
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Vanillefee
Ne Zha
20
15 / 6 / 6
17,110
1,069
33,330
22,748
6,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
20
4 / 4 / 12
14,590
912
14,914
16,324
9,332
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
3 / 6 / 18
15,522
970
11,171
24,263
21,625
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
92
26
Kills
29
30
Deaths
26
51
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
9
2
0.33
W
Nox
 
Nox
1
0
21
11.5
W
Hercules
BimBab
Hercules
6
10
6
0.9
L
Cerberus
EL_DON_KARIM
Cerberus
0
9
5
0.28
L
Ganesha
MMZ_CGratuit
Ganesha
0
0
25
12.5
L
9
4
11
3.63
L
15
8
8
2.38
W
Ne Zha
Vanillefee
Ne Zha
15
6
6
3
W
Neith
4
4
12
2.5
W
3
6
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,990
Damage
88,513
97,598
Taken
105,797
72,208
Mitigated
62,051
15,130
Healing
16,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,715
1,523
0
341
13,028
5,808
0
3,837
9,191
0
9,874
W
Nox
 
Nox
14,867
1,638
534
2,355
13,395
3,136
0
8,668
4,727
46,822
0
W
Hercules
BimBab
Hercules
14,231
5,804
0
5,762
29,067
21,135
0
17,920
11,147
0
43,035
L
Cerberus
EL_DON_KARIM
Cerberus
1,510
537
0
441
12,054
5,289
0
3,537
8,517
8,723
0
L
Ganesha
MMZ_CGratuit
Ganesha
29,010
2,144
2,516
2,757
23,803
35,184
0
5,981
17,822
71,853
0
L
30,828
14,464
948
5,799
21,894
12,884
0
5,368
16,244
0
54,689
L
30,927
11,536
166
2,162
26,819
13,043
0
7,315
19,504
76,414
0
W
Ne Zha
Vanillefee
Ne Zha
33,330
17,857
0
3,658
22,748
6,823
0
12,081
10,667
0
62,734
W
Neith
14,914
6,632
0
3,318
16,324
9,332
0
9,161
7,163
0
64,037
W
11,171
747
0
469
24,263
21,625
0
13,617
10,646
31,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,234
Gold Earned
76,398
287
Minions Killed
349
5
Camps Cleared
10
1,057,348
Distance Traveled
1,371,115
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,879
805
10
1
3
135,050
0
W
Nox
14,971
936
82
5
1
297,974
0
W
Hercules
14,205
888
61
4
3
227,159
0
L
Cerberus
12,355
772
31
2
0
93,288
0
L
Ganesha
16,348
1,022
13
1
0
337,093
1
L
Neith
16,220
1,014
84
5
0
220,163
0
L
Nu Wa
18,432
1,152
149
9
2
271,754
0
W
Ne Zha
17,110
1,069
55
3
3
284,218
0
W
Neith
14,590
912
115
7
3
281,458
0
W
Geb
15,522
970
36
2
0
280,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role