Player Matchup

Anubis
Anubis
KRwN_APOCALIPTIC
Anubis
Level 16
God Stats
7W - 7L
1,526 SR
Queue Stats
15W - 12L
1,345 Elo+
Party 1
Odin
Odin
KRwN_Raider24
Odin
Level 20
God Stats
31W - 22L
1,517 SR
Queue Stats
46W - 40L
1,228 Elo+
Party 1
Medusa
Medusa
ThiccLarvitar
Medusa
Level 28
God Stats
1W - 2L
1,600 SR
Queue Stats
47W - 35L
1,274 Elo+
Party 1
Team Averages
Level 21
1,548 SR
1,282 Elo+

VS

Team Averages
Level 47
1,507 SR
1,429 Elo+
Artemis
Artemis
LCervantesgamer
Artemis
Level 26
God Stats
39W - 16L
1,564 SR
Queue Stats
82W - 62L
1,403 Elo+
Party 2
Merlin
Merlin
XxpolochlaxX
Merlin
Level 88
God Stats
16W - 13L
1,457 SR
Queue Stats
134W - 141L
1,470 Elo+
Party 2
Izanami
Izanami
skribogre
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 36L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 1
9,361
720
8,572
10,499
4,821
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 9 / 2
8,166
628
2,673
11,465
4,348
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
4 / 7 / 2
9,232
710
7,914
10,817
3,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 3 / 6
10,393
799
8,231
8,181
1,887
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
12
6 / 3 / 10
10,390
799
9,901
8,162
2,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
skribogre
Izanami
12
4 / 3 / 12
9,670
744
5,527
7,353
1,920
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
9
Kills
19
20
Deaths
9
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
1
9
2
0.22
W
9
3
6
4
L
4
7
2
0.71
W
Merlin
6
3
10
3.67
W
Izanami
skribogre
Izanami
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,159
Damage
23,659
32,781
Taken
23,696
12,439
Mitigated
5,871
1,381
Healing
3,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,572
330
0
871
10,499
4,821
0
3,785
6,714
27,911
0
L
2,673
256
0
0
11,465
4,348
345
3,054
8,411
0
20,411
W
8,231
4,327
0
450
8,181
1,887
1,423
3,967
4,214
0
28,644
L
7,914
3,976
0
510
10,817
3,270
28
3,062
7,755
0
24,201
W
Merlin
9,901
251
1,005
2,340
8,162
2,064
675
2,824
5,338
38,337
0
W
Izanami
skribogre
Izanami
5,527
2,184
0
0
7,353
1,920
1,274
1,901
5,452
0
25,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,759
Gold Earned
30,453
112
Minions Killed
150
0
Camps Cleared
0
662,971
Distance Traveled
676,873
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,361
720
42
3
0
212,790
0
L
Odin
8,166
628
33
3
0
207,210
0
W
Artemis
10,393
799
50
4
0
205,543
0
L
Medusa
9,232
710
37
3
0
242,971
0
W
Merlin
10,390
799
45
3
0
224,734
0
W
Izanami
9,670
744
55
4
0
246,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role