Player Matchup

Xing Tian
Xing Tian
FetusFrittata
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,381 Elo+
Party 1
Skadi
Skadi
Hoover12
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,295 Elo+
Party 1
He Bo
He Bo
aNickinSkywalke
He Bo
Level 49
God Stats
1W - 1L
1,812 SR
Queue Stats
7W - 16L
1,341 Elo+
Party 1
Fenrir
Fenrir
haze4523
Fenrir
Level 38
God Stats
1W - 4L
1,533 SR
Queue Stats
19W - 24L
1,394 Elo+
Party 1
Merlin
Merlin
singhkha
Merlin
Level 156
God Stats
10W - 10L
1,380 SR
Queue Stats
623W - 380L
1,602 Elo+
Solo
Team Averages
Level 59
1,545 SR
1,403 Elo+

VS

Team Averages
Level 112
1,574 SR
1,507 Elo+
Merlin
Merlin
Hellsniper01
Merlin
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 102L
1,460 Elo+
Solo
Bacchus
Bacchus
Johnnythegreat
Bacchus
Level 129
God Stats
7W - 6L
1,790 SR
Queue Stats
468W - 461L
1,447 Elo+
Solo
Achilles
Achilles
Juilzy
Achilles
Level 109
God Stats
28W - 20L
1,579 SR
Queue Stats
424W - 394L
1,575 Elo+
Solo
Apollo
Apollo
SleepyFTW
Apollo
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 21L
1,555 Elo+
Solo
Nemesis
Nemesis
xXTiPpZXx
Nemesis
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 32L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FetusFrittata
Xing Tian
12
0 / 6 / 6
8,791
382
4,944
17,168
15,962
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Hoover12
Skadi
14
0 / 10 / 3
8,967
390
4,059
13,467
4,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 9 / 2
10,886
473
11,176
18,823
6,762
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
haze4523
Fenrir
14
4 / 7 / 5
10,648
463
11,116
18,968
6,661
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
singhkha
Merlin
20
6 / 2 / 3
13,357
581
24,124
10,848
5,212
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
4 / 3 / 6
13,109
570
9,746
11,711
3,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
8 / 2 / 13
14,426
627
12,762
18,703
14,592
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
Juilzy
Achilles
20
5 / 2 / 8
14,872
647
20,411
23,519
34,783
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Apollo
SleepyFTW
Apollo
20
16 / 4 / 5
15,596
678
18,850
19,975
8,054
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
xXTiPpZXx
Nemesis
17
1 / 2 / 11
12,417
540
4,221
13,438
4,792
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
77
13
Kills
34
34
Deaths
13
19
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
FetusFrittata
Xing Tian
0
6
6
0.5
W
Merlin
4
3
6
2.33
L
Skadi
Hoover12
Skadi
0
10
3
0.15
W
8
2
13
7.25
W
Achilles
Juilzy
Achilles
5
2
8
4.5
W
Apollo
SleepyFTW
Apollo
16
4
5
4.63
L
3
9
2
0.44
L
Fenrir
haze4523
Fenrir
4
7
5
0.93
L
Merlin
singhkha
Merlin
6
2
3
3.75
W
Nemesis
xXTiPpZXx
Nemesis
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,419
Damage
65,990
79,274
Taken
87,346
38,698
Mitigated
66,168
10,366
Healing
34,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
FetusFrittata
Xing Tian
4,944
512
148
1,314
17,168
15,962
0
4,242
12,926
20,068
611
W
Merlin
9,746
405
0
3,018
11,711
3,947
3,199
4,480
7,231
94,058
0
L
Skadi
Hoover12
Skadi
4,059
1,321
0
290
13,467
4,101
0
5,465
8,002
0
50,502
W
12,762
1,439
0
5,360
18,703
14,592
37
8,373
10,330
54,775
0
W
Achilles
Juilzy
Achilles
20,411
5,377
0
12,681
23,519
34,783
2,773
12,111
11,408
0
111,502
W
Apollo
SleepyFTW
Apollo
18,850
13,052
0
7,930
19,975
8,054
6,027
9,572
10,403
0
122,352
L
11,176
1,017
0
3,458
18,823
6,762
826
1,284
17,539
62,776
0
L
Fenrir
haze4523
Fenrir
11,116
3,378
0
3,574
18,968
6,661
0
6,503
12,465
0
44,091
L
Merlin
singhkha
Merlin
24,124
777
196
1,386
10,848
5,212
0
5,014
5,834
128,070
0
W
Nemesis
xXTiPpZXx
Nemesis
4,221
1,438
0
5,344
13,438
4,792
0
6,346
7,092
0
59,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,649
Gold Earned
70,420
524
Minions Killed
644
0
Camps Cleared
0
1,995,479
Distance Traveled
2,255,513
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,791
382
29
1
0
399,254
6
W
Merlin
13,109
570
145
6
0
442,401
7
L
Skadi
8,967
390
89
4
0
402,245
4
W
Bacchus
14,426
627
50
2
0
459,911
10
W
Achilles
14,872
647
171
7
0
462,080
2
W
Apollo
15,596
678
167
7
0
420,345
0
L
He Bo
10,886
473
118
5
0
339,501
3
L
Fenrir
10,648
463
66
3
0
419,292
4
L
Merlin
13,357
581
222
10
0
435,187
4
W
Nemesis
12,417
540
111
5
0
470,776
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role