Player Matchup

Yemoja
Yemoja
Battlemedic
Yemoja
Level 108
God Stats
32W - 24L
1,825 SR
Queue Stats
115W - 90L
1,581 Elo+
Party 1
Achilles
Achilles
CFBananahammock
Achilles
Level 147
God Stats
28W - 21L
1,709 SR
Queue Stats
156W - 124L
1,508 Elo+
Party 1
Pele
Pele
tavenmkb
Pele
Level 148
God Stats
1W - 0L
1,514 SR
Queue Stats
170W - 130L
1,587 Elo+
Party 1
Team Averages
Level 134
1,683 SR
1,559 Elo+

VS

Team Averages
Level 131
1,523 SR
1,545 Elo+
Jormungandr
Jormungandr
DaBuGzLiFeASGx
Jormungandr
Level 149
God Stats
1W - 3L
1,581 SR
Queue Stats
180W - 196L
1,554 Elo+
Solo
Medusa
Medusa
DarthKai420
Medusa
Level 124
God Stats
2W - 2L
1,488 SR
Queue Stats
175W - 186L
1,582 Elo+
Solo
Kukulkan
Kukulkan
brandonjackson03
Kukulkan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 5 / 6
13,687
570
6,883
17,711
14,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
16
4 / 5 / 7
15,025
626
14,315
27,161
23,298
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
18
9 / 4 / 3
16,490
687
19,382
25,123
10,965
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaBuGzLiFeASGx
Jormungandr
15
4 / 4 / 7
14,952
623
23,590
20,540
9,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
3 / 3 / 5
13,781
574
10,270
13,438
3,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
7 / 7 / 5
15,573
649
19,704
16,231
4,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
14
Kills
14
14
Deaths
14
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
5
6
0.8
W
Achilles
4
5
7
1.5
L
Jormungandr
DaBuGzLiFeASGx
Jormungandr
4
4
7
1.88
L
Medusa
3
3
5
1.83
L
7
7
5
1.36
W
Pele
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,580
Damage
53,564
69,995
Taken
50,209
49,145
Mitigated
17,174
26,152
Healing
13,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
6,883
1,503
11,747
5,778
17,711
14,882
343
13,500
4,211
36,492
0
W
Achilles
14,315
5,466
0
4,409
27,161
23,298
2,708
16,730
10,431
0
55,213
L
Jormungandr
DaBuGzLiFeASGx
Jormungandr
23,590
6,267
0
4,891
20,540
9,331
296
3,137
17,403
70,401
0
L
Medusa
10,270
4,545
0
3,974
13,438
3,379
866
1,714
11,724
0
55,950
L
19,704
1,281
513
3,858
16,231
4,464
94
2,320
13,911
62,911
0
W
Pele
19,382
3,218
0
4,218
25,123
10,965
788
13,567
11,556
0
107,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,202
Gold Earned
44,306
254
Minions Killed
276
0
Camps Cleared
0
1,270,680
Distance Traveled
1,139,861
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,687
570
44
2
0
379,939
1
W
Achilles
15,025
626
72
3
0
410,360
3
L
Jormungandr
14,952
623
100
4
0
396,743
3
L
Medusa
13,781
574
82
3
0
374,716
5
L
Kukulkan
15,573
649
94
4
0
368,402
4
W
Pele
16,490
687
138
6
0
480,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role