Player Matchup

Neith
Neith
Gold V
E DOGG 2202
Neith
Gold V
Level 69
God Stats
5W - 2L
1,667 SR
Queue Stats
18W - 18L
1,367 MMR
Solo
Merlin
Merlin
Gold IV
Hydrogen Atom 0
Merlin
Gold IV
Level 158
God Stats
17W - 26L
1,461 SR
Queue Stats
408W - 427L
1,360 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Praytoryan
Cu Chulainn
Gold III
Level 95
God Stats
1W - 1L
1,353 SR
Queue Stats
128W - 130L
1,351 MMR
Solo
Sylvanus
Sylvanus
Silver V
x LoonToon x
Sylvanus
Silver V
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 24L
1,275 MMR
Party 2
Pele
Pele
Gold III
xXdCRUZaderXx
Pele
Gold III
Level 147
God Stats
6W - 7L
1,610 SR
Queue Stats
138W - 121L
1,492 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,518 SR
1,369 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,623 SR
1,381 MMR
Chaac
Chaac
Gold III
Black l MW l
Chaac
Gold III
Level 127
God Stats
1W - 4L
1,714 SR
Queue Stats
116W - 119L
1,395 MMR
Solo
Xing Tian
Xing Tian
Gold IV
CHUBLET XI
Xing Tian
Gold IV
Level 101
God Stats
18W - 7L
1,514 SR
Queue Stats
99W - 88L
1,378 MMR
Solo
Anubis
Anubis
Bronze III
Kmapple56
Anubis
Bronze III
Level 67
God Stats
0W - 1L
1,841 SR
Queue Stats
16W - 30L
1,301 MMR
Party 1
Ratatoskr
Ratatoskr
Silver IV
SmokeThePipi
Ratatoskr
Silver IV
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Silver III
xxKINGEVOLxx
Heimdallr
Silver III
Level 106
God Stats
1W - 1L
1,547 SR
Queue Stats
50W - 50L
1,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 12
16,482
471
25,751
24,898
10,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 6 / 10
18,936
541
32,402
21,088
9,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Praytoryan
Cu Chulainn
20
4 / 4 / 11
17,815
509
34,281
40,367
56,966
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
x LoonToon x
Sylvanus
18
0 / 6 / 16
13,970
399
10,309
40,140
45,190
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 9 / 12
17,648
504
16,857
31,220
14,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
OdinYemojaBastetKukulkanThor

VS

Bans
SkadiKumbhakarnaHeraPoseidonHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 9
17,458
499
32,804
43,104
60,267
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xing Tian
CHUBLET XI
Xing Tian
20
4 / 6 / 10
16,640
475
23,334
31,939
30,202
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
Kmapple56
Anubis
20
10 / 9 / 7
18,333
524
25,309
28,871
15,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
SmokeThePipi
Ratatoskr
20
7 / 3 / 10
18,439
527
19,009
21,618
11,777
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
xxKINGEVOLxx
Heimdallr
20
5 / 5 / 8
17,504
500
27,475
24,611
10,707
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
73
27
Kills
29
31
Deaths
28
61
Assists
44
Player
Kills
Deaths
Assists
KDA
L
3
5
9
1.5
L
Xing Tian
CHUBLET XI
Xing Tian
4
6
10
1.5
W
6
6
12
2
W
9
6
10
2.33
L
Anubis
Kmapple56
Anubis
10
9
7
1.5
W
Cu Chulainn
Praytoryan
Cu Chulainn
4
4
11
2.38
L
Ratatoskr
SmokeThePipi
Ratatoskr
7
3
10
4
W
Sylvanus
x LoonToon x
Sylvanus
0
6
16
1.33
W
8
9
12
1.56
L
Heimdallr
xxKINGEVOLxx
Heimdallr
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,600
Damage
127,931
157,713
Taken
150,143
136,757
Mitigated
128,342
43,963
Healing
47,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,804
8,561
0
24,596
43,104
60,267
246
10,530
32,574
1,365
131,358
L
Xing Tian
CHUBLET XI
Xing Tian
23,334
671
0
500
31,939
30,202
286
9,138
22,801
74,170
0
W
25,751
9,832
0
3,287
24,898
10,351
1,737
9,523
15,372
0
132,721
W
32,402
970
0
1,454
21,088
9,351
531
7,295
13,793
165,737
0
L
Anubis
Kmapple56
Anubis
25,309
359
0
7,925
28,871
15,389
1,567
14,156
14,715
125,573
0
W
Cu Chulainn
Praytoryan
Cu Chulainn
34,281
7,119
0
10,426
40,367
56,966
1,836
8,157
32,210
19,436
128,513
L
Ratatoskr
SmokeThePipi
Ratatoskr
19,009
2,537
0
7,754
21,618
11,777
3,870
7,435
14,183
0
151,809
W
Sylvanus
x LoonToon x
Sylvanus
10,309
1,515
11,254
10,690
40,140
45,190
347
12,807
26,685
34,227
0
W
16,857
2,455
0
6,852
31,220
14,899
2,363
12,214
19,006
0
129,738
L
Heimdallr
xxKINGEVOLxx
Heimdallr
27,475
15,341
0
6,848
24,611
10,707
1,241
9,464
15,147
0
144,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,851
Gold Earned
88,374
848
Minions Killed
891
0
Camps Cleared
0
3,058,384
Distance Traveled
3,095,134
35
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
17,458
499
207
6
0
659,426
7
L
Xing Tian
16,640
475
80
2
0
637,545
6
W
Neith
16,482
471
193
6
0
559,483
4
W
Merlin
18,936
541
221
6
0
571,358
7
L
Anubis
18,333
524
200
6
0
485,059
8
W
Cu Chulainn
17,815
509
230
7
0
647,285
5
L
Ratatoskr
18,439
527
195
6
0
721,880
5
W
Sylvanus
13,970
399
40
1
0
537,338
12
W
Pele
17,648
504
164
5
0
742,920
7
L
Heimdallr
17,504
500
209
6
0
591,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role