Player Matchup

Ymir
Ymir
NewbNarbRekniT
Ymir
Level 67
God Stats
15W - 14L
1,601 SR
Queue Stats
425W - 443L
1,370 Elo+
Party 2
Ares
Ares
OGv6 VOID
Ares
Level 6
God Stats
1W - 0L
1,317 SR
Queue Stats
3W - 6L
1,119 Elo+
Party 2
Horus
Horus
OGv6FATE
Horus
Level 20
God Stats
5W - 4L
1,540 SR
Queue Stats
25W - 30L
1,373 Elo+
Party 2
Kukulkan
Kukulkan
OGv6RAGE
Kukulkan
Level 3
God Stats
4W - 2L
1,274 SR
Queue Stats
4W - 3L
1,112 Elo+
Party 2
Izanami
Izanami
SquishFrogstomp
Izanami
Level 27
God Stats
33W - 32L
1,606 SR
Queue Stats
333W - 391L
1,381 Elo+
Party 2
Team Averages
Level 25
1,468 SR
1,271 Elo+

VS

Team Averages
Level 25
1,548 SR
1,373 Elo+
Skadi
Skadi
Az Dvrkness
Skadi
Level 67
God Stats
16W - 18L
1,493 SR
Queue Stats
43W - 47L
1,461 Elo+
Party 1
Chaac
Chaac
ChromeTrippin
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,316 Elo+
Party 3
Cerberus
Cerberus
FlaCKo23X
Cerberus
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 50L
1,285 Elo+
Party 3
Merlin
Merlin
Gelaro
Merlin
Level 13
God Stats
4W - 7L
1,745 SR
Queue Stats
78W - 89L
1,301 Elo+
Solo
Thanatos
Thanatos
KvngKarnage
Thanatos
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,620
724
1,010
1,787
519
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
4
0 / 1 / 1
3,017
603
54
1,781
550
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
OGv6FATE
Horus
5
1 / 0 / 0
3,319
664
1,243
2,454
713
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
OGv6RAGE
Kukulkan
4
0 / 0 / 0
2,984
597
96
422
278
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
2 / 1 / 0
3,713
743
877
1,909
442
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,581
516
86
649
60
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 1 / 0
2,749
550
875
1,966
905
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
FlaCKo23X
Cerberus
4
0 / 1 / 1
2,945
589
400
1,465
770
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
Gelaro
Merlin
4
0 / 0 / 0
3,041
608
0
173
48
Shoes

Shoes

+6%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
KvngKarnage
Thanatos
2
0 / 1 / 0
2,720
544
610
1,333
296
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
4
Kills
0
2
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
1
0
0
L
Cerberus
FlaCKo23X
Cerberus
0
1
1
0.5
L
Merlin
Gelaro
Merlin
0
0
0
0
L
Thanatos
KvngKarnage
Thanatos
0
1
0
0
W
1
0
0
1
W
Ares
0
1
1
0.5
W
Horus
OGv6FATE
Horus
1
0
0
1
W
Kukulkan
OGv6RAGE
Kukulkan
0
0
0
0
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,280
Damage
1,971
8,353
Taken
5,586
2,502
Mitigated
2,079
2,148
Healing
1,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
86
0
0
0
649
60
0
0
649
0
1,870
L
875
483
0
476
1,966
905
0
506
1,460
0
4,060
L
Cerberus
FlaCKo23X
Cerberus
400
161
0
59
1,465
770
56
54
1,411
4,514
0
L
Merlin
Gelaro
Merlin
0
0
0
0
173
48
0
134
39
7,705
0
L
Thanatos
KvngKarnage
Thanatos
610
407
0
767
1,333
296
0
466
867
0
4,322
W
1,010
640
0
972
1,787
519
0
0
1,787
9,204
0
W
Ares
54
0
0
0
1,781
550
535
158
1,623
2,417
0
W
Horus
OGv6FATE
Horus
1,243
934
50
340
2,454
713
60
161
2,293
0
5,854
W
Kukulkan
OGv6RAGE
Kukulkan
96
0
0
40
422
278
0
0
422
4,547
0
W
877
431
0
746
1,909
442
606
81
1,828
0
18,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,653
Gold Earned
14,036
84
Minions Killed
25
0
Camps Cleared
0
410,906
Distance Traveled
231,744
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
2,581
516
2
0
0
21,839
0
L
Chaac
2,749
550
5
1
0
54,834
1
L
Cerberus
2,945
589
3
1
0
72,692
1
L
Merlin
3,041
608
6
1
0
47,491
0
L
Thanatos
2,720
544
9
2
0
34,888
0
W
Ymir
3,620
724
23
5
0
89,478
0
W
Ares
3,017
603
7
1
0
85,859
0
W
Horus
3,319
664
8
2
0
92,693
0
W
Kukulkan
2,984
597
6
1
0
59,577
0
W
Izanami
3,713
743
40
8
0
83,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role