Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Bearzn799
Neith
Level 5
God Stats
5W - 3L
1,884 SR
Queue Stats
8W - 7L
1,545 Elo+
Party 1
Hera
Hera
FullBodyKarate
Hera
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 144L
1,450 Elo+
Party 1
King Arthur
King Arthur
HongKongPhooie7
King Arthur
Level 17
God Stats
21W - 16L
1,558 SR
Queue Stats
60W - 46L
1,468 Elo+
Party 1
Horus
Horus
Noalzero
Horus
Level 63
God Stats
2W - 2L
1,482 SR
Queue Stats
97W - 96L
1,438 Elo+
Party 1
Team Averages
Level 47
1,585 SR
1,480 Elo+

VS

Team Averages
Level 18
1,604 SR
1,508 Elo+
Merlin
Merlin
 
Merlin
Level 18
God Stats
17W - 30L
1,462 SR
Queue Stats
395W - 482L
1,524 Elo+
Solo
Artemis
Artemis
Chilly Johnsen
Artemis
Level 15
God Stats
9W - 12L
1,536 SR
Queue Stats
62W - 61L
1,508 Elo+
Solo
Hel
Hel
SnuglyTheCrow69
Hel
Level 9
God Stats
5W - 6L
1,533 SR
Queue Stats
9W - 10L
1,458 Elo+
Solo
Mercury
Mercury
TTG_roman
Mercury
Level 28
God Stats
3W - 1L
1,949 SR
Queue Stats
70W - 61L
1,569 Elo+
Solo
Skadi
Skadi
TabiusG
Skadi
Level 18
God Stats
47W - 37L
1,540 SR
Queue Stats
215W - 211L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
24 / 1 / 18
15,096
1,258
40,518
10,223
4,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Bearzn799
Neith
17
3 / 1 / 10
10,816
901
3,731
4,196
2,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
7 / 2 / 25
12,184
1,015
18,864
9,382
4,175
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
HongKongPhooie7
King Arthur
19
6 / 1 / 25
12,170
1,014
12,705
14,556
23,248
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Noalzero
Horus
20
9 / 1 / 27
13,352
1,113
10,243
18,247
16,445
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

294

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
0 / 10 / 2
9,798
817
8,296
17,397
5,617
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 9 / 1
10,974
915
15,101
17,604
6,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 15 / 1
9,620
802
6,515
22,115
10,613
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
TTG_roman
Mercury
16
3 / 5 / 2
11,143
929
7,914
13,623
4,044
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
TabiusG
Skadi
16
0 / 11 / 3
9,943
829
12,066
22,204
7,338
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
15
49
Kills
6
6
Deaths
50
105
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
24
1
18
33
L
Merlin
 
Merlin
0
10
2
0.1
W
Neith
Bearzn799
Neith
3
1
10
8
L
3
9
1
0.39
W
7
2
25
9.75
W
King Arthur
HongKongPhooie7
King Arthur
6
1
25
18.5
W
Horus
Noalzero
Horus
9
1
27
22.5
L
0
15
1
0.03
L
Mercury
TTG_roman
Mercury
3
5
2
0.8
L
Skadi
TabiusG
Skadi
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,061
Damage
49,892
56,604
Taken
92,943
50,312
Mitigated
33,645
14,640
Healing
10,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
40,518
1,195
0
666
10,223
4,436
0
3,139
7,084
70,454
0
L
Merlin
 
Merlin
8,296
1,970
0
0
17,397
5,617
0
11,658
5,739
39,394
0
W
Neith
Bearzn799
Neith
3,731
1,438
0
665
4,196
2,008
0
159
4,037
0
26,597
L
15,101
8,569
0
0
17,604
6,033
0
12,954
4,650
0
37,270
W
18,864
3,567
0
0
9,382
4,175
0
1,953
7,429
27,729
0
W
King Arthur
HongKongPhooie7
King Arthur
12,705
1,511
0
45
14,556
23,248
0
5,289
9,267
0
21,531
W
Horus
Noalzero
Horus
10,243
6,283
5,705
7,559
18,247
16,445
0
4,271
13,976
0
16,278
L
6,515
569
4,511
2,992
22,115
10,613
0
14,559
7,376
23,879
0
L
Mercury
TTG_roman
Mercury
7,914
4,507
0
1,444
13,623
4,044
0
8,285
5,338
0
12,156
L
Skadi
TabiusG
Skadi
12,066
7,446
481
775
22,204
7,338
0
11,926
10,278
0
35,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,618
Gold Earned
51,478
196
Minions Killed
177
9
Camps Cleared
6
1,075,293
Distance Traveled
973,625
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,096
1,258
66
6
2
206,971
1
L
Merlin
9,798
817
62
5
0
174,137
0
W
Neith
10,816
901
69
6
1
184,297
0
L
Artemis
10,974
915
35
3
0
189,023
1
W
Hera
12,184
1,015
31
3
3
216,121
0
W
King Arthur
12,170
1,014
19
2
2
231,107
0
W
Horus
13,352
1,113
11
1
1
236,797
0
L
Hel
9,620
802
47
4
2
193,281
0
L
Mercury
11,143
929
4
0
1
233,312
2
L
Skadi
9,943
829
29
2
3
183,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role