Player Matchup

Cerberus
Cerberus
Gold I
V3lv3tW0lf
Cerberus
Gold I
Level 88
God Stats
75W - 76L
1,453 SR
Queue Stats
389W - 422L
1,086 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 88
1,453 SR
1,086 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 45
1,500 SR
1,050 MMR
Tyr
Tyr
Bronze III
Arshe
Tyr
Bronze III
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 46L
1,050 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
V3lv3tW0lf
Cerberus
4
0 / 1 / 0
3,444
689
239
1,571
762
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
PeleHe BoChaacSkadiAnubis

VS

Bans
HeimdallrChronosBakasuraPoseidonOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Arshe
Tyr
6
1 / 0 / 0
4,394
879
783
2,255
814
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tyr
Arshe
Tyr
1
0
0
1
W
Cerberus
V3lv3tW0lf
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

239
Damage
783
1,571
Taken
2,255
762
Mitigated
814
293
Healing
774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Arshe
Tyr
783
298
0
774
2,255
814
0
303
1,952
0
9,461
W
Cerberus
V3lv3tW0lf
Cerberus
239
0
0
293
1,571
762
0
24
1,547
2,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

3,444
Gold Earned
4,394
9
Minions Killed
25
0
Camps Cleared
0
23,672
Distance Traveled
65,567
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,394
879
25
5
0
65,567
1
W
Cerberus
3,444
689
9
2
0
23,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role