Player Matchup

Cu Chulainn
Cu Chulainn
Platinum III
And-1-Oop
Cu Chulainn
Platinum III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 80L
1,822 MMR
Solo
Kukulkan
Kukulkan
Platinum II
Crescentwolf5
Kukulkan
Platinum II
Level 156
God Stats
2W - 1L
1,753 SR
Queue Stats
473W - 433L
1,824 MMR
Solo
Mercury
Mercury
Platinum IV
Delphoenix_
Mercury
Platinum IV
Level 119
God Stats
2W - 0L
1,763 SR
Queue Stats
54W - 54L
1,822 MMR
Solo
Sobek
Sobek
Platinum II
ErickEsc20
Sobek
Platinum II
Level 140
God Stats
31W - 24L
1,730 SR
Queue Stats
665W - 636L
1,816 MMR
Solo
Hachiman
Hachiman
Platinum II
Often Moist
Hachiman
Platinum II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 69L
1,822 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,649 SR
1,821 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,617 SR
1,821 MMR
Merlin
Merlin
Platinum II
Dire Seraphim
Merlin
Platinum II
Level 141
God Stats
4W - 7L
1,287 SR
Queue Stats
165W - 149L
1,828 MMR
Solo
Da Ji
Da Ji
Gold III
Fwad
Da Ji
Gold III
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 16L
1,808 MMR
Solo
Artio
Artio
Platinum I
Trriiss
Artio
Platinum I
Level 140
God Stats
2W - 1L
1,911 SR
Queue Stats
277W - 260L
1,819 MMR
Solo
Aphrodite
Aphrodite
Silver II
Vitaeya
Aphrodite
Silver II
Level 156
God Stats
8W - 5L
1,747 SR
Queue Stats
10W - 6L
1,822 MMR
Solo
Ullr
Ullr
Platinum I
Zz IMarley
Ullr
Platinum I
Level 156
God Stats
45W - 52L
1,639 SR
Queue Stats
576W - 531L
1,827 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
And-1-Oop
Cu Chulainn
19
4 / 2 / 3
13,008
566
12,405
16,641
22,768
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Crescentwolf5
Kukulkan
20
3 / 2 / 4
13,579
590
9,285
9,389
4,086
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Delphoenix_
Mercury
18
5 / 4 / 8
13,375
582
9,546
16,138
7,064
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
16
2 / 3 / 14
12,225
532
7,749
20,977
23,577
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Often Moist
Hachiman
19
10 / 3 / 10
13,409
583
24,374
13,431
5,762
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
HeimdallrYemojaSusanoOdinBastet

VS

Bans
AchillesGebKumbhakarnaThorErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 4
12,270
533
10,528
11,421
4,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
Fwad
Da Ji
17
6 / 5 / 4
11,679
508
15,367
19,739
10,521
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Trriiss
Artio
13
1 / 9 / 5
10,110
440
4,620
20,676
19,000
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
Vitaeya
Aphrodite
19
3 / 1 / 2
11,939
519
9,006
13,972
15,927
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 5 / 4
11,036
480
7,378
16,517
5,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
24
Kills
14
14
Deaths
24
39
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
And-1-Oop
Cu Chulainn
4
2
3
2.75
W
Kukulkan
Crescentwolf5
Kukulkan
3
2
4
2.5
W
Mercury
Delphoenix_
Mercury
5
4
8
2.25
L
3
4
4
1.25
W
Sobek
2
3
14
3
L
Da Ji
Fwad
Da Ji
6
5
4
1.6
W
Hachiman
Often Moist
Hachiman
10
3
10
5
L
Artio
Trriiss
Artio
1
9
5
0.39
L
Aphrodite
Vitaeya
Aphrodite
3
1
2
4
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,359
Damage
46,899
76,576
Taken
82,325
63,257
Mitigated
55,749
16,197
Healing
25,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
And-1-Oop
Cu Chulainn
12,405
1,702
0
5,110
16,641
22,768
545
5,961
10,680
4,133
69,720
W
Kukulkan
Crescentwolf5
Kukulkan
9,285
380
0
890
9,389
4,086
2,622
1,506
7,883
115,065
0
W
Mercury
Delphoenix_
Mercury
9,546
3,831
0
3,492
16,138
7,064
1,846
4,165
11,973
0
93,187
L
10,528
311
0
212
11,421
4,875
0
2,079
9,342
87,014
0
W
Sobek
7,749
702
0
3,829
20,977
23,577
317
7,855
13,122
32,922
0
L
Da Ji
Fwad
Da Ji
15,367
3,712
0
3,251
19,739
10,521
0
5,386
14,353
0
79,399
W
Hachiman
Often Moist
Hachiman
24,374
11,502
0
2,876
13,431
5,762
10,081
4,667
8,764
0
87,464
L
Artio
Trriiss
Artio
4,620
776
493
2,426
20,676
19,000
0
5,492
15,184
16,582
0
L
Aphrodite
Vitaeya
Aphrodite
9,006
920
4,931
9,560
13,972
15,927
0
3,090
10,882
74,633
0
L
7,378
2,623
0
4,333
16,517
5,426
2,031
2,090
14,427
0
72,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,596
Gold Earned
57,034
658
Minions Killed
570
0
Camps Cleared
0
2,199,459
Distance Traveled
2,029,981
27
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,008
566
137
6
0
407,122
4
W
Kukulkan
13,579
590
229
10
0
439,470
5
W
Mercury
13,375
582
126
5
0
534,035
1
L
Merlin
12,270
533
174
8
0
402,431
5
W
Sobek
12,225
532
35
2
0
424,274
11
L
Da Ji
11,679
508
107
5
0
430,018
6
W
Hachiman
13,409
583
131
6
0
394,558
6
L
Artio
10,110
440
17
1
0
426,216
8
L
Aphrodite
11,939
519
144
6
0
391,749
9
L
Ullr
11,036
480
128
6
0
379,567
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role