Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
 
Jormungandr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 17L
1,309 Elo+
Solo
Skadi
Skadi
CerebralVibes
Skadi
Level 27
God Stats
1W - 1L
1,252 SR
Queue Stats
1W - 1L
1,070 Elo+
Party 2
Artemis
Artemis
Soul Atrocity
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,070 Elo+
Party 2
Team Averages
Level 14
1,450 SR
1,290 Elo+

VS

Team Averages
Level 13
1,462 SR
1,258 Elo+
King Arthur
King Arthur
 
King Arthur
Level 6
God Stats
14W - 18L
1,339 SR
Queue Stats
25W - 35L
1,500 Elo+
Solo
Cerberus
Cerberus
Slow__Mk5
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,246 Elo+
Party 1
Fenrir
Fenrir
TrapLord_Taylor
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
976 Elo+
Party 1
Hades
Hades
blastingas
Hades
Level 27
God Stats
11W - 10L
1,472 SR
Queue Stats
59W - 71L
1,221 Elo+
Party 1
Arachne
Arachne
evilCore_1996
Arachne
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 54L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
8 / 4 / 30
11,574
1,157
16,473
13,319
5,425
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
 
Jormungandr
19
15 / 0 / 33
12,680
1,268
23,360
12,462
8,965
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
 
Baron Samedi
19
12 / 1 / 28
11,588
1,159
18,490
5,432
2,353
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
16 / 0 / 29
12,070
1,207
23,164
6,887
2,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
18
6 / 0 / 29
10,798
1,080
12,356
6,353
2,280
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

290

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
0 / 12 / 4
8,642
864
6,386
22,041
16,480
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Slow__Mk5
Cerberus
14
0 / 10 / 3
8,920
892
7,997
22,735
8,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
3 / 12 / 2
9,513
951
9,209
19,982
7,726
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hades
15
1 / 11 / 3
9,268
927
11,219
20,415
8,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
14
1 / 12 / 2
8,998
900
4,473
21,399
7,406
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

206
Kill Participation
19
57
Kills
5
5
Deaths
57
149
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
4
30
5.75
W
Jormungandr
 
Jormungandr
15
0
33
31.5
W
Baron Samedi
 
Baron Samedi
12
1
28
26
L
King Arthur
 
King Arthur
0
12
4
0.17
W
16
0
29
30.5
L
Cerberus
Slow__Mk5
Cerberus
0
10
3
0.15
W
Artemis
6
0
29
20.5
L
3
12
2
0.33
L
Hades
1
11
3
0.23
L
Arachne
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,843
Damage
39,284
44,453
Taken
106,572
21,249
Mitigated
48,365
13,085
Healing
12,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
16,473
9,971
0
2,464
13,319
5,425
0
6,557
6,762
0
28,526
W
Jormungandr
 
Jormungandr
23,360
8,699
0
2,896
12,462
8,965
0
5,084
7,378
42,027
0
W
Baron Samedi
 
Baron Samedi
18,490
1,992
2,851
2,480
5,432
2,353
0
2,518
2,914
36,163
0
L
King Arthur
 
King Arthur
6,386
425
0
1,524
22,041
16,480
0
8,457
12,418
0
16,975
W
23,164
13,260
0
860
6,887
2,226
0
1,614
5,273
0
38,128
L
Cerberus
Slow__Mk5
Cerberus
7,997
1,931
0
3,078
22,735
8,641
0
8,347
14,388
35,847
0
W
Artemis
12,356
6,821
0
1,534
6,353
2,280
0
3,443
2,910
0
22,374
L
9,209
3,524
0
1,184
19,982
7,726
0
7,323
12,659
0
21,692
L
Hades
11,219
2,358
1,008
3,395
20,415
8,112
0
7,959
12,456
48,733
0
L
Arachne
4,473
3,279
0
2,604
21,399
7,406
0
9,764
11,635
0
13,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,710
Gold Earned
45,341
188
Minions Killed
219
2
Camps Cleared
7
888,843
Distance Traveled
809,165
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,574
1,157
28
3
0
186,815
1
W
Jormungandr
12,680
1,268
42
4
0
193,732
0
W
Baron Samedi
11,588
1,159
45
5
0
167,680
0
L
King Arthur
8,642
864
28
3
1
154,025
1
W
Skadi
12,070
1,207
41
4
2
174,392
1
L
Cerberus
8,920
892
72
7
3
174,023
2
W
Artemis
10,798
1,080
32
3
0
166,224
1
L
Fenrir
9,513
951
20
2
2
173,814
0
L
Hades
9,268
927
72
7
1
147,707
0
L
Arachne
8,998
900
27
3
0
159,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role