Player Matchup

Neith
Neith
BekkaB0097
Neith
Level 14
God Stats
59W - 101L
1,175 SR
Queue Stats
95W - 191L
1,163 Elo+
Party 2
Izanami
Izanami
CR7Galactix
Izanami
Level 16
God Stats
14W - 7L
1,410 SR
Queue Stats
242W - 221L
1,253 Elo+
Party 1
Cernunnos
Cernunnos
Grimm1K
Cernunnos
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
18W - 40L
1,176 Elo+
Party 2
Kukulkan
Kukulkan
Padfoot787
Kukulkan
Level 17
God Stats
2W - 2L
1,317 SR
Queue Stats
123W - 130L
1,315 Elo+
Solo
Bellona
Bellona
goofydoofyderp1
Bellona
Level 15
God Stats
12W - 8L
1,370 SR
Queue Stats
348W - 335L
1,261 Elo+
Party 1
Team Averages
Level 16
1,355 SR
1,234 Elo+

VS

Team Averages
Level 15
1,566 SR
1,359 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Ares
Ares
BIGPAPAONYOU420
Ares
Level 26
God Stats
3W - 1L
1,766 SR
Queue Stats
23W - 19L
1,255 Elo+
Solo
Kukulkan
Kukulkan
Drako_Bluewolf
Kukulkan
Level 26
God Stats
60W - 44L
1,592 SR
Queue Stats
234W - 266L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
MisterMoose99
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bacchus
Bacchus
jewlife420
Bacchus
Level 11
God Stats
5W - 6L
1,471 SR
Queue Stats
5W - 10L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 0 / 7
9,793
890
2,990
5,248
2,050
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Izanami
CR7Galactix
Izanami
19
9 / 1 / 15
12,543
1,140
18,814
6,667
2,655
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Grimm1K
Cernunnos
20
19 / 0 / 8
13,983
1,271
26,127
9,561
3,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Padfoot787
Kukulkan
17
4 / 1 / 14
11,154
1,014
11,778
6,913
2,861
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 3 / 16
10,521
956
10,174
12,918
6,624
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

385

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 1 / 0
8,419
765
218
726
241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
1 / 6 / 0
9,002
818
4,364
8,295
5,439
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kukulkan
15
4 / 11 / 1
10,687
972
11,650
16,833
6,428
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
MisterMoose99
Sun Wukong
16
0 / 13 / 4
10,148
923
8,139
24,806
13,469
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
jewlife420
Bacchus
16
0 / 3 / 2
9,678
880
10,647
25,904
21,346
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
12
34
Kills
5
5
Deaths
34
60
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
0
0
L
1
6
0
0.17
W
Neith
1
0
7
4.5
W
Izanami
CR7Galactix
Izanami
9
1
15
16.5
L
Kukulkan
4
11
1
0.41
W
Cernunnos
Grimm1K
Cernunnos
19
0
8
23
L
Sun Wukong
MisterMoose99
Sun Wukong
0
13
4
0.15
W
Kukulkan
Padfoot787
Kukulkan
4
1
14
11
W
1
3
16
3
L
Bacchus
jewlife420
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,883
Damage
35,018
41,307
Taken
76,564
18,119
Mitigated
46,923
6,623
Healing
4,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
218
0
0
0
726
241
0
564
162
376
0
L
4,364
421
0
346
8,295
5,439
0
559
7,736
6,182
0
W
Neith
2,990
959
0
350
5,248
2,050
0
3,996
1,252
0
7,214
W
Izanami
CR7Galactix
Izanami
18,814
14,972
0
0
6,667
2,655
0
4,607
2,060
0
49,967
L
Kukulkan
11,650
2,962
0
658
16,833
6,428
0
2,293
14,314
25,771
0
W
Cernunnos
Grimm1K
Cernunnos
26,127
18,903
0
3,270
9,561
3,929
0
5,461
4,100
0
43,258
L
Sun Wukong
MisterMoose99
Sun Wukong
8,139
2,523
0
424
24,806
13,469
0
4,289
20,517
0
24,383
W
Kukulkan
Padfoot787
Kukulkan
11,778
2,470
0
219
6,913
2,861
0
4,313
2,600
24,771
0
W
10,174
5,162
0
2,784
12,918
6,624
0
8,502
4,416
0
18,085
L
Bacchus
jewlife420
Bacchus
10,647
1,902
207
2,995
25,904
21,346
0
4,073
21,831
26,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,994
Gold Earned
47,934
174
Minions Killed
86
8
Camps Cleared
0
923,299
Distance Traveled
585,792
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,419
765
1
0
0
15,656
0
L
Ares
9,002
818
2
0
0
49,346
0
W
Neith
9,793
890
7
1
0
171,215
0
W
Izanami
12,543
1,140
70
6
5
201,216
3
L
Kukulkan
10,687
972
37
3
0
106,884
1
W
Cernunnos
13,983
1,271
41
4
0
205,704
0
L
Sun Wukong
10,148
923
33
3
0
190,989
0
W
Kukulkan
11,154
1,014
38
3
2
175,832
0
W
Bellona
10,521
956
18
2
1
169,332
1
L
Bacchus
9,678
880
13
1
0
222,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role