Player Matchup

Zeus
Zeus
AFROMAN145
Zeus
Level 79
God Stats
7W - 5L
1,437 SR
Queue Stats
45W - 42L
1,383 Elo+
Party 1
Sun Wukong
Sun Wukong
Flyin9 Squirr3l
Sun Wukong
Level 142
God Stats
15W - 6L
1,938 SR
Queue Stats
430W - 242L
1,651 Elo+
Party 1
Neith
Neith
danthemanX22
Neith
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 30L
1,438 Elo+
Party 1
Team Averages
Level 81
1,625 SR
1,491 Elo+

VS

Team Averages
Level 27
1,456 SR
1,444 Elo+
Hercules
Hercules
 
Hercules
Level 22
God Stats
18W - 24L
1,565 SR
Queue Stats
187W - 226L
1,516 Elo+
Party 2
Thanatos
Thanatos
Harrisondrifter
Thanatos
Level 29
God Stats
9W - 26L
1,368 SR
Queue Stats
353W - 375L
1,466 Elo+
Party 2
Hel
Hel
MorgulDad
Hel
Level 29
God Stats
3W - 4L
1,436 SR
Queue Stats
383W - 431L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 11
15,144
658
22,103
12,813
5,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Flyin9 Squirr3l
Sun Wukong
17
13 / 4 / 8
16,736
728
28,096
25,393
27,377
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
4 / 6 / 15
15,338
667
19,284
14,579
5,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
7 / 7 / 5
15,355
668
20,245
37,972
36,123
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
14
4 / 10 / 5
14,428
627
9,189
23,450
13,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 7 / 4
14,558
633
14,399
21,012
7,388
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
24
Kills
16
16
Deaths
24
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
7
7
5
1.36
W
7
6
11
2.08
W
Sun Wukong
Flyin9 Squirr3l
Sun Wukong
13
4
8
4.25
L
Thanatos
4
10
5
0.65
L
5
7
4
1
W
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,483
Damage
43,833
52,785
Taken
82,434
38,645
Mitigated
56,717
13,565
Healing
35,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
20,245
7,535
0
9,869
37,972
36,123
1,100
9,210
28,762
0
72,703
W
22,103
1,891
944
1,479
12,813
5,828
553
1,745
11,068
52,917
0
W
Sun Wukong
Flyin9 Squirr3l
Sun Wukong
28,096
8,369
0
7,277
25,393
27,377
2,142
9,821
15,572
0
80,196
L
Thanatos
9,189
3,733
0
9,149
23,450
13,206
0
5,795
17,655
0
42,845
L
14,399
757
9,080
7,320
21,012
7,388
659
7,609
13,403
67,531
0
W
19,284
8,515
0
3,865
14,579
5,440
405
3,109
11,470
0
64,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,218
Gold Earned
44,341
265
Minions Killed
248
0
Camps Cleared
0
1,112,886
Distance Traveled
1,166,308
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
15,355
668
87
4
0
400,265
4
W
Zeus
15,144
658
60
3
0
346,602
3
W
Sun Wukong
16,736
728
88
4
0
416,960
3
L
Thanatos
14,428
627
58
3
0
385,966
0
L
Hel
14,558
633
103
4
0
380,077
9
W
Neith
15,338
667
117
5
0
349,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role