Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DoomKappa
Merlin
Level 160
God Stats
1W - 2L
1,211 SR
Queue Stats
254W - 194L
1,536 Elo+
Party 1
Cabrakan
Cabrakan
Narzuky
Cabrakan
Level 95
God Stats
0W - 1L
1,813 SR
Queue Stats
20W - 20L
1,464 Elo+
Solo
Tyr
Tyr
radykalbr
Tyr
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 205L
1,453 Elo+
Solo
Osiris
Osiris
zSchnitter
Osiris
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 118L
1,547 Elo+
Party 1
Team Averages
Level 121
1,505 SR
1,500 Elo+

VS

Team Averages
Level 98
1,565 SR
1,420 Elo+
Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
MightC
Set
Level 100
God Stats
8W - 8L
1,827 SR
Queue Stats
228W - 245L
1,489 Elo+
Solo
Vulcan
Vulcan
Turu12
Vulcan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,148 Elo+
Solo
Sun Wukong
Sun Wukong
maxmatrix
Sun Wukong
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
1 / 4 / 1
5,092
1,018
2,885
6,120
3,324
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
DoomKappa
Merlin
14
3 / 2 / 3
7,008
1,402
6,163
4,043
1,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Narzuky
Cabrakan
8
1 / 2 / 2
5,217
1,043
1,415
3,774
3,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

1
0 / 0 / 0
1,428
286
0
350
115
Osiris
zSchnitter
Osiris
11
0 / 1 / 2
5,235
1,047
1,893
2,771
2,254
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 0 / 5
6,946
1,389
4,418
3,126
1,162
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
 
Nu Wa
11
0 / 1 / 7
6,242
1,248
3,404
3,160
1,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
MightC
Set
9
2 / 2 / 1
6,034
1,207
2,431
3,336
1,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Turu12
Vulcan
10
1 / 2 / 3
6,008
1,202
2,105
2,941
1,117
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
maxmatrix
Sun Wukong
13
3 / 1 / 5
6,811
1,362
3,355
5,044
4,318
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
9
9
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
1
0.38
W
Merlin
 
Merlin
3
0
5
5.5
W
Nu Wa
 
Nu Wa
0
1
7
3.5
L
Merlin
DoomKappa
Merlin
3
2
3
2.25
W
Set
MightC
Set
2
2
1
1.25
L
Cabrakan
Narzuky
Cabrakan
1
2
2
1
W
Vulcan
Turu12
Vulcan
1
2
3
1.25
W
Sun Wukong
maxmatrix
Sun Wukong
3
1
5
5.5
L
0
0
0
0
L
Osiris
zSchnitter
Osiris
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,356
Damage
15,713
17,058
Taken
17,607
10,415
Mitigated
9,209
3,601
Healing
8,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,885
371
621
717
6,120
3,324
0
4,830
1,290
0
4,724
W
Merlin
 
Merlin
4,418
507
1,674
1,368
3,126
1,162
1,087
1,198
1,928
13,751
0
W
Nu Wa
 
Nu Wa
3,404
648
720
740
3,160
1,134
238
1,540
1,620
11,248
0
L
Merlin
DoomKappa
Merlin
6,163
0
555
737
4,043
1,552
0
1,979
2,064
24,133
0
W
Set
MightC
Set
2,431
1,229
636
450
3,336
1,478
634
983
2,353
0
4,398
L
Cabrakan
Narzuky
Cabrakan
1,415
67
441
294
3,774
3,170
0
1,786
1,988
2,100
0
W
Vulcan
Turu12
Vulcan
2,105
705
171
278
2,941
1,117
906
2,092
849
7,296
0
W
Sun Wukong
maxmatrix
Sun Wukong
3,355
405
451
1,757
5,044
4,318
88
1,765
3,279
0
6,206
L
0
0
0
0
350
115
0
350
0
0
0
L
Osiris
zSchnitter
Osiris
1,893
230
0
236
2,771
2,254
0
982
1,789
0
6,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,980
Gold Earned
32,041
57
Minions Killed
63
0
Camps Cleared
0
420,064
Distance Traveled
566,071
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,092
1,018
2
0
0
110,597
1
W
Merlin
6,946
1,389
35
7
0
122,955
0
W
Nu Wa
6,242
1,248
14
3
0
107,146
0
L
Merlin
7,008
1,402
41
8
0
118,790
0
W
Set
6,034
1,207
4
1
0
110,676
1
L
Cabrakan
5,217
1,043
4
1
0
94,586
2
W
Vulcan
6,008
1,202
9
2
0
115,856
1
W
Sun Wukong
6,811
1,362
1
0
0
109,438
0
L
Tyr
1,428
286
0
0
0
0
0
L
Osiris
5,235
1,047
10
2
0
96,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role