Player Matchup

Ymir
Ymir
Silver II
OGBirdperson
Ymir
Silver II
Level 148
God Stats
23W - 33L
1,530 SR
Queue Stats
77W - 88L
1,201 MMR
Party 1
Da Ji
Da Ji
Silver IV
OGc137
Da Ji
Silver IV
Level 159
God Stats
0W - 2L
1,449 SR
Queue Stats
16W - 24L
1,116 MMR
Party 1
Yemoja
Yemoja
Gold III
kalhud
Yemoja
Gold III
Level 109
God Stats
4W - 2L
1,771 SR
Queue Stats
13W - 14L
1,672 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,583 SR
1,330 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 89
1,568 SR
1,475 MMR
Artemis
Artemis
Bronze III
FatBlacknBeefy
Artemis
Bronze III
Level 30
God Stats
1W - 0L
1,491 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold II
Perplexities
Kukulkan
Gold II
Level 108
God Stats
25W - 17L
1,707 SR
Queue Stats
71W - 68L
1,518 MMR
Solo
Hercules
Hercules
Silver I
wloll
Hercules
Silver I
Level 129
God Stats
6W - 5L
1,506 SR
Queue Stats
25W - 29L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 4
12,002
572
6,241
23,233
23,949
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
OGc137
Da Ji
15
8 / 7 / 2
14,536
692
18,719
18,262
11,848
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
kalhud
Yemoja
15
3 / 4 / 5
13,124
625
17,606
11,450
5,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
HeimdallrOdinKumbhakarnaAchillesHe Bo

VS

Bans
BacchusAresHou YiKhepriUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 7
14,445
688
14,427
12,184
3,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Perplexities
Kukulkan
16
3 / 5 / 11
13,941
664
14,570
12,536
3,981
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
wloll
Hercules
15
8 / 3 / 9
14,124
673
11,709
25,714
24,896
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
11
Kills
19
19
Deaths
11
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
3
7
3.83
L
0
8
4
0.25
L
Da Ji
OGc137
Da Ji
8
7
2
1.29
W
Kukulkan
Perplexities
Kukulkan
3
5
11
1.7
L
Yemoja
kalhud
Yemoja
3
4
5
1.38
W
Hercules
wloll
Hercules
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,566
Damage
40,706
52,945
Taken
50,434
40,904
Mitigated
32,411
9,276
Healing
13,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,427
8,120
0
3,571
12,184
3,534
2,389
5,566
6,618
0
66,638
L
6,241
908
0
1,167
23,233
23,949
0
8,421
14,812
21,755
0
L
Da Ji
OGc137
Da Ji
18,719
7,013
0
2,174
18,262
11,848
0
4,047
14,215
0
52,988
W
Kukulkan
Perplexities
Kukulkan
14,570
1,027
0
1,269
12,536
3,981
540
3,563
8,973
83,791
0
L
Yemoja
kalhud
Yemoja
17,606
1,298
4,074
1,861
11,450
5,107
0
2,133
9,317
76,030
0
W
Hercules
wloll
Hercules
11,709
4,164
0
8,944
25,714
24,896
714
14,813
10,901
0
30,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,662
Gold Earned
42,510
213
Minions Killed
256
0
Camps Cleared
0
1,023,733
Distance Traveled
1,082,896
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,445
688
76
4
0
359,579
4
L
Ymir
12,002
572
34
2
0
329,816
2
L
Da Ji
14,536
692
70
3
0
338,777
5
W
Kukulkan
13,941
664
161
8
0
344,257
4
L
Yemoja
13,124
625
109
5
0
355,140
9
W
Hercules
14,124
673
19
1
0
379,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role