Player Matchup

Thor
Thor
DjKhaleb15
Thor
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Eary
Ah Muzen Cab
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
241W - 230L
1,583 Elo+
Solo
He Bo
He Bo
Ill2PaCllI
He Bo
Level 48
God Stats
1W - 2L
1,239 SR
Queue Stats
67W - 84L
1,624 Elo+
Solo
Nemesis
Nemesis
RedBeardTheRed9
Nemesis
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
177W - 188L
1,559 Elo+
Solo
Yemoja
Yemoja
Ysoo
Yemoja
Level 156
God Stats
2W - 2L
1,563 SR
Queue Stats
186W - 183L
1,576 Elo+
Solo
Team Averages
Level 119
1,460 SR
1,569 Elo+

VS

Team Averages
Level 109
1,500 SR
1,686 Elo+
Janus
Janus
Alucard NJ
Janus
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
232W - 212L
1,537 Elo+
Solo
Nemesis
Nemesis
Bdecki
Nemesis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 23L
1,797 Elo+
Party 1
Zhong Kui
Zhong Kui
GGAustin
Zhong Kui
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,797 Elo+
Party 1
Sun Wukong
Sun Wukong
SatanicSin
Sun Wukong
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 86L
1,720 Elo+
Solo
Yemoja
Yemoja
TopperBottoms
Yemoja
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 82L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 7
10,369
494
8,158
9,519
4,372
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
Eary
Ah Muzen Cab
20
9 / 6 / 12
15,007
715
41,913
25,276
12,175
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

He Bo
20
4 / 6 / 11
12,820
610
19,327
17,070
6,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 8 / 11
12,165
579
20,771
30,291
33,803
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Ysoo
Yemoja
20
4 / 5 / 13
13,220
630
25,044
23,322
17,455
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
6 / 4 / 13
14,380
685
26,881
17,737
6,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Bdecki
Nemesis
20
1 / 4 / 15
12,653
603
16,514
41,186
30,096
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
GGAustin
Zhong Kui
20
6 / 8 / 11
14,150
674
16,104
25,387
13,814
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
SatanicSin
Sun Wukong
20
12 / 4 / 13
15,371
732
19,619
31,400
30,257
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
2 / 2 / 19
12,897
614
8,622
16,140
15,666
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
98
22
Kills
27
27
Deaths
22
54
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Janus
6
4
13
3.13
W
Nemesis
Bdecki
Nemesis
1
4
15
2.13
L
2
2
7
2.75
L
Ah Muzen Cab
Eary
Ah Muzen Cab
9
6
12
2.5
W
Zhong Kui
GGAustin
Zhong Kui
6
8
11
1.44
L
He Bo
4
6
11
1.58
L
3
8
11
1.06
W
Sun Wukong
SatanicSin
Sun Wukong
12
4
13
4.63
W
2
2
19
5.75
L
Yemoja
Ysoo
Yemoja
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,213
Damage
87,740
105,478
Taken
131,850
74,063
Mitigated
96,265
48,435
Healing
73,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
26,881
339
4,586
2,708
17,737
6,432
1,174
5,473
12,264
71,509
0
W
Nemesis
Bdecki
Nemesis
16,514
4,768
3,249
16,455
41,186
30,096
358
10,672
30,514
0
25,829
L
8,158
647
2,150
3,125
9,519
4,372
0
7,413
2,106
0
15,923
L
Ah Muzen Cab
Eary
Ah Muzen Cab
41,913
15,316
1,547
7,117
25,276
12,175
234
9,339
15,937
0
93,652
W
Zhong Kui
GGAustin
Zhong Kui
16,104
3,212
377
3,137
25,387
13,814
3,780
9,972
15,415
36,378
0
L
He Bo
19,327
64
1,469
1,392
17,070
6,258
0
8,705
8,365
30,461
0
L
20,771
9,980
2,333
5,870
30,291
33,803
0
13,969
16,322
506
38,877
W
Sun Wukong
SatanicSin
Sun Wukong
19,619
3,197
1,233
8,472
31,400
30,257
171
10,676
20,724
0
42,544
W
8,622
1,554
27,164
6,302
16,140
15,666
624
7,994
8,146
20,459
0
L
Yemoja
Ysoo
Yemoja
25,044
1,211
17,570
5,862
23,322
17,455
0
12,181
11,141
43,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,581
Gold Earned
69,451
214
Minions Killed
249
0
Camps Cleared
0
1,534,808
Distance Traveled
1,877,631
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,380
685
99
5
0
396,097
3
W
Nemesis
12,653
603
19
1
0
426,962
2
L
Thor
10,369
494
21
1
0
171,979
1
L
Ah Muzen Cab
15,007
715
72
3
0
346,579
2
W
Zhong Kui
14,150
674
63
3
0
337,823
2
L
He Bo
12,820
610
40
2
0
311,867
1
L
Nemesis
12,165
579
40
2
0
356,471
0
W
Sun Wukong
15,371
732
50
2
0
392,420
1
W
Yemoja
12,897
614
18
1
0
324,329
0
L
Yemoja
13,220
630
41
2
0
347,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role