Player Matchup

Bellona
Bellona
SN0PCAT419
Bellona
Level 26
God Stats
13W - 8L
1,197 SR
Queue Stats
83W - 71L
1,416 Elo+
Party 1
Cerberus
Cerberus
Zier1990
Cerberus
Level 77
God Stats
29W - 19L
1,733 SR
Queue Stats
166W - 162L
1,496 Elo+
Party 1
Arachne
Arachne
psychoknight242
Arachne
Level 71
God Stats
19W - 19L
1,529 SR
Queue Stats
145W - 142L
1,437 Elo+
Party 1
Team Averages
Level 58
1,486 SR
1,450 Elo+

VS

Team Averages
Level 21
1,535 SR
1,410 Elo+
Chernobog
Chernobog
Clayshawn5
Chernobog
Level 16
God Stats
4W - 9L
1,442 SR
Queue Stats
10W - 15L
1,409 Elo+
Solo
Neith
Neith
Keidonnnflap
Neith
Level 24
God Stats
5W - 7L
1,669 SR
Queue Stats
10W - 11L
1,426 Elo+
Party 2
Merlin
Merlin
OwnRayleigh
Merlin
Level 23
God Stats
18W - 20L
1,494 SR
Queue Stats
34W - 36L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SN0PCAT419
Bellona
14
1 / 3 / 4
12,966
564
2,521
16,074
16,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
Zier1990
Cerberus
16
4 / 1 / 6
15,175
660
18,948
24,734
25,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
8 / 4 / 2
14,331
623
12,434
20,656
8,829
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Clayshawn5
Chernobog
12
0 / 5 / 3
12,706
552
8,805
14,960
3,857
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 3 / 3
15,326
666
18,369
13,312
3,770
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
15
3 / 5 / 4
14,737
641
18,566
12,750
3,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
13
Kills
8
8
Deaths
13
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Clayshawn5
Chernobog
0
5
3
0.3
W
5
3
3
2.17
W
Merlin
3
5
4
1
L
Bellona
SN0PCAT419
Bellona
1
3
4
1
L
Cerberus
Zier1990
Cerberus
4
1
6
7
L
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,903
Damage
45,740
61,464
Taken
41,022
51,177
Mitigated
10,651
16,879
Healing
12,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Clayshawn5
Chernobog
8,805
3,389
464
3,109
14,960
3,857
807
5,303
9,657
0
61,058
W
18,369
5,842
1,244
5,140
13,312
3,770
1,674
6,593
6,719
0
67,102
W
Merlin
18,566
455
1,209
1,564
12,750
3,024
317
6,419
6,331
82,988
0
L
Bellona
SN0PCAT419
Bellona
2,521
382
0
2,188
16,074
16,934
0
7,348
8,726
0
33,718
L
Cerberus
Zier1990
Cerberus
18,948
315
0
8,723
24,734
25,414
0
6,581
18,153
70,149
1,174
L
12,434
8,374
0
5,968
20,656
8,829
0
4,889
15,767
0
55,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,472
Gold Earned
42,769
274
Minions Killed
337
0
Camps Cleared
0
1,337,869
Distance Traveled
1,147,214
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,706
552
93
4
0
398,592
2
W
Neith
15,326
666
104
5
0
357,762
5
W
Merlin
14,737
641
140
6
0
390,860
6
L
Bellona
12,966
564
73
3
0
415,237
1
L
Cerberus
15,175
660
122
5
0
462,206
3
L
Arachne
14,331
623
79
3
0
460,426
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role