Player Matchup

Merlin
Merlin
 
Merlin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BIG455NUDLEHEAD
Izanami
Level 15
God Stats
23W - 16L
1,286 SR
Queue Stats
297W - 313L
1,423 Elo+
Party 1
Ymir
Ymir
JLobo22
Ymir
Level 116
God Stats
17W - 21L
1,101 SR
Queue Stats
827W - 787L
1,480 Elo+
Party 1
Bellona
Bellona
saggio731
Bellona
Level 39
God Stats
9W - 21L
1,223 SR
Queue Stats
703W - 731L
1,329 Elo+
Party 1
Awilix
Awilix
xOGxSAGGIOx
Awilix
Level 64
God Stats
7W - 4L
1,085 SR
Queue Stats
303W - 345L
1,362 Elo+
Party 1
Team Averages
Level 64
1,239 SR
1,419 Elo+

VS

Team Averages
Level 44
1,503 SR
1,426 Elo+
Tyr
Tyr
ArchAngelRyan
Tyr
Level 49
God Stats
3W - 1L
1,809 SR
Queue Stats
14W - 12L
1,438 Elo+
Party 3
Ao Kuang
Ao Kuang
Kurramaa
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,340 Elo+
Party 2
Mercury
Mercury
RedInsanity
Mercury
Level 58
God Stats
2W - 2L
1,719 SR
Queue Stats
74W - 65L
1,467 Elo+
Party 2
Ares
Ares
UnitedOrDie
Ares
Level 14
God Stats
3W - 8L
1,415 SR
Queue Stats
6W - 11L
1,448 Elo+
Party 3
Hachiman
Hachiman
Viocisio
Hachiman
Level 82
God Stats
1W - 2L
1,071 SR
Queue Stats
20W - 30L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
10 / 2 / 1
11,542
641
13,859
6,899
3,216
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 1 / 7
9,763
542
6,257
5,763
1,821
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
JLobo22
Ymir
15
3 / 1 / 9
10,809
601
9,578
8,765
6,543
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
saggio731
Bellona
15
0 / 1 / 4
9,354
520
7,005
11,088
10,153
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
18
10 / 1 / 0
11,562
642
11,346
10,522
4,317
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,366
465
8,516
16,084
10,764
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Kurramaa
Ao Kuang
10
1 / 6 / 2
7,106
395
4,630
12,291
3,747
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
RedInsanity
Mercury
14
2 / 3 / 1
8,641
480
5,530
12,550
4,571
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 9 / 2
6,848
380
2,471
13,541
6,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Viocisio
Hachiman
11
2 / 3 / 0
7,149
397
5,779
8,443
2,960
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
26
Kills
6
6
Deaths
26
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
10
2
1
5.25
L
1
5
1
0.3
W
3
1
7
6.5
W
Ymir
JLobo22
Ymir
3
1
9
7.5
L
Ao Kuang
Kurramaa
Ao Kuang
1
6
2
0.33
L
Mercury
RedInsanity
Mercury
2
3
1
0.83
L
0
9
2
0.11
L
Hachiman
Viocisio
Hachiman
2
3
0
0.67
W
Bellona
saggio731
Bellona
0
1
4
2
W
Awilix
10
1
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,045
Damage
26,926
43,037
Taken
62,909
26,050
Mitigated
28,600
12,392
Healing
14,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,859
1,108
0
824
6,899
3,216
1,600
1,720
5,179
74,676
0
L
8,516
1,806
207
5,006
16,084
10,764
0
2,319
13,765
0
32,866
W
6,257
4,913
99
2,070
5,763
1,821
1,844
1,361
4,402
0
46,061
W
Ymir
JLobo22
Ymir
9,578
1,282
0
1,000
8,765
6,543
1,052
2,765
6,000
48,114
0
L
Ao Kuang
Kurramaa
Ao Kuang
4,630
1,156
0
2,490
12,291
3,747
0
5,187
7,104
19,967
0
L
Mercury
RedInsanity
Mercury
5,530
2,841
0
3,313
12,550
4,571
0
3,098
9,452
0
65,060
L
2,471
98
270
870
13,541
6,558
0
7,059
6,482
21,293
0
L
Hachiman
Viocisio
Hachiman
5,779
2,703
0
1,868
8,443
2,960
0
5,774
2,669
0
29,663
W
Bellona
saggio731
Bellona
7,005
1,204
0
4,364
11,088
10,153
1,476
0
11,088
0
40,600
W
Awilix
11,346
5,553
0
4,035
10,522
4,317
40
1,255
9,267
0
82,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,030
Gold Earned
38,110
520
Minions Killed
287
0
Camps Cleared
0
1,678,947
Distance Traveled
1,574,896
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,542
641
138
8
0
298,985
2
L
Tyr
8,366
465
63
4
0
319,358
4
W
Izanami
9,763
542
108
6
0
331,641
0
W
Ymir
10,809
601
78
4
0
319,004
7
L
Ao Kuang
7,106
395
30
2
0
333,410
6
L
Mercury
8,641
480
112
6
0
361,315
1
L
Ares
6,848
380
28
2
0
260,528
1
L
Hachiman
7,149
397
54
3
0
300,285
1
W
Bellona
9,354
520
69
4
0
319,717
4
W
Awilix
11,562
642
127
7
0
409,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role