Player Matchup

Ne Zha
Ne Zha
Gold III
AquilesValgrand
Ne Zha
Gold III
Level 108
God Stats
0W - 1L
1,976 SR
Queue Stats
4W - 5L
1,585 MMR
Solo
Geb
Geb
Silver II
Namzaric
Geb
Silver II
Level 119
God Stats
3W - 2L
1,760 SR
Queue Stats
10W - 9L
1,806 MMR
Party 2
Baron Samedi
Baron Samedi
Gold II
TRi Deathstrike
Baron Samedi
Gold II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,646 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,745 SR
1,679 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,703 SR
1,668 MMR
Ares
Ares
Platinum V
CLUTCH2DAMAX
Ares
Platinum V
Level 118
God Stats
4W - 1L
1,619 SR
Queue Stats
27W - 25L
1,646 MMR
Party 1
Bakasura
Bakasura
Gold V
TheBoss337
Bakasura
Gold V
Level 101
God Stats
12W - 3L
1,826 SR
Queue Stats
69W - 68L
1,620 MMR
Solo
Kukulkan
Kukulkan
Platinum III
x TRippN x
Kukulkan
Platinum III
Level 136
God Stats
10W - 4L
1,664 SR
Queue Stats
87W - 64L
1,738 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 2
11,273
626
7,546
14,925
9,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 5 / 5
10,907
606
3,855
16,707
13,185
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
TRi Deathstrike
Baron Samedi
14
3 / 6 / 4
11,890
661
11,166
13,437
4,738
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeHeimdallrOdinKumbhakarnaYemoja

VS

Bans
ChaacMedusaCu ChulainnHou YiNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 13
12,609
701
7,856
12,973
15,283
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Bakasura
TheBoss337
Bakasura
16
12 / 4 / 5
14,105
784
13,371
15,586
7,440
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
x TRippN x
Kukulkan
15
4 / 1 / 8
12,170
676
13,945
5,285
2,124
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
7
Kills
18
19
Deaths
7
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
W
2
2
13
4.25
L
0
5
5
0.5
L
Baron Samedi
TRi Deathstrike
Baron Samedi
3
6
4
0.83
W
Bakasura
TheBoss337
Bakasura
12
4
5
3.63
W
Kukulkan
x TRippN x
Kukulkan
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,567
Damage
35,172
45,069
Taken
33,844
27,334
Mitigated
24,847
9,203
Healing
6,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,546
1,582
0
1,409
14,925
9,411
596
7,264
6,861
0
35,539
W
7,856
242
0
1,339
12,973
15,283
412
6,997
5,976
18,160
0
L
3,855
74
0
1,657
16,707
13,185
0
8,305
7,490
14,084
0
L
Baron Samedi
TRi Deathstrike
Baron Samedi
11,166
895
1,636
4,501
13,437
4,738
90
6,260
6,481
61,230
0
W
Bakasura
TheBoss337
Bakasura
13,371
9,188
0
3,721
15,586
7,440
685
6,122
9,464
0
61,242
W
Kukulkan
x TRippN x
Kukulkan
13,945
386
0
1,256
5,285
2,124
1,402
2,071
3,214
78,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,070
Gold Earned
38,884
186
Minions Killed
253
0
Camps Cleared
0
886,182
Distance Traveled
1,057,774
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,273
626
62
3
0
278,642
3
W
Ares
12,609
701
12
1
0
334,256
4
L
Geb
10,907
606
22
1
0
327,821
7
L
Baron Samedi
11,890
661
102
6
0
279,719
2
W
Bakasura
14,105
784
115
6
0
368,051
4
W
Kukulkan
12,170
676
126
7
0
355,467
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role