Player Matchup

Thanatos
Thanatos
AlbinoDolphin_RD
Thanatos
Level 104
God Stats
3W - 0L
1,531 SR
Queue Stats
42W - 38L
1,422 Elo+
Party 1
Merlin
Merlin
Pitico the CGO
Merlin
Level 123
God Stats
47W - 59L
1,588 SR
Queue Stats
276W - 292L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
tobibmr0128
Sun Wukong
Level 38
God Stats
3W - 7L
1,180 SR
Queue Stats
30W - 34L
1,162 Elo+
Party 1
Team Averages
Level 88
1,433 SR
1,345 Elo+

VS

Team Averages
Level 74
1,592 SR
1,461 Elo+
Janus
Janus
ZailoX_D3vas_SC
Janus
Level 68
God Stats
5W - 6L
1,491 SR
Queue Stats
128W - 114L
1,501 Elo+
Solo
Ullr
Ullr
aleumpi2
Ullr
Level 66
God Stats
12W - 7L
1,786 SR
Queue Stats
261W - 232L
1,454 Elo+
Party 2
Fenrir
Fenrir
dorniel
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 8
13,130
729
12,814
13,973
4,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 2 / 6
12,962
720
10,964
9,725
3,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
tobibmr0128
Sun Wukong
12
4 / 8 / 6
11,880
660
5,774
16,864
12,515
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
10,161
565
7,524
12,303
3,649
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
12
1 / 3 / 8
11,011
612
8,522
12,269
4,122
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
dorniel
Fenrir
14
11 / 7 / 3
13,430
746
10,617
13,695
5,526
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
17
Kills
13
14
Deaths
17
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
4
8
2.5
W
7
2
6
5
L
1
7
3
0.36
L
Ullr
1
3
8
1.67
L
Fenrir
dorniel
Fenrir
11
7
3
1.79
W
Sun Wukong
tobibmr0128
Sun Wukong
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,552
Damage
26,663
40,562
Taken
38,267
20,799
Mitigated
13,297
18,190
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,814
5,026
0
12,115
13,973
4,865
742
2,994
10,979
0
73,830
W
10,964
193
773
2,791
9,725
3,419
812
2,386
7,339
63,555
0
L
7,524
426
0
2,087
12,303
3,649
252
2,855
9,448
38,822
0
L
Ullr
8,522
3,014
978
2,011
12,269
4,122
162
4,577
7,692
0
36,999
L
Fenrir
dorniel
Fenrir
10,617
2,320
498
2,704
13,695
5,526
495
3,560
10,135
0
25,431
W
Sun Wukong
tobibmr0128
Sun Wukong
5,774
605
381
2,130
16,864
12,515
741
2,232
14,632
0
23,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,972
Gold Earned
34,602
259
Minions Killed
138
0
Camps Cleared
0
879,964
Distance Traveled
939,282
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,130
729
105
6
0
330,687
1
W
Merlin
12,962
720
114
6
0
314,788
1
L
Janus
10,161
565
58
3
0
262,868
6
L
Ullr
11,011
612
48
3
0
322,230
3
L
Fenrir
13,430
746
32
2
0
354,184
4
W
Sun Wukong
11,880
660
40
2
0
234,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role