Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
AmiLLo 297
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Zelfast
Sun Wukong
Level 27
God Stats
98W - 121L
1,371 SR
Queue Stats
103W - 141L
1,207 Elo+
Party 2
Team Averages
Level 37
1,457 SR
1,402 Elo+

VS

Team Averages
Level 47
1,499 SR
1,335 Elo+
Jormungandr
Jormungandr
Biqi--
Jormungandr
Level 26
God Stats
18W - 26L
1,375 SR
Queue Stats
74W - 105L
1,238 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Danneye047
Cu Chulainn
Level 63
God Stats
29W - 27L
1,575 SR
Queue Stats
64W - 65L
1,461 Elo+
Solo
Hades
Hades
xXAntropo10Xx
Hades
Level 52
God Stats
12W - 7L
1,546 SR
Queue Stats
29W - 28L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 1 / 1
9,522
595
11,922
5,814
2,123
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 9 / 2
8,377
524
3,886
11,101
3,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Zelfast
Sun Wukong
12
2 / 1 / 0
9,853
616
6,244
9,458
3,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Biqi--
Jormungandr
12
2 / 0 / 9
10,091
631
5,383
7,630
9,331
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
Danneye047
Cu Chulainn
12
3 / 1 / 5
9,932
621
5,554
13,020
8,495
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
6 / 2 / 5
10,448
653
9,201
7,504
4,015
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
11
11
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
1
1
1.5
L
0
9
2
0.11
W
Jormungandr
Biqi--
Jormungandr
2
0
9
6.5
W
Cu Chulainn
Danneye047
Cu Chulainn
3
1
5
5.5
L
Sun Wukong
Zelfast
Sun Wukong
2
1
0
2
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,052
Damage
20,138
26,373
Taken
28,154
9,811
Mitigated
21,841
5,065
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
11,922
3,316
843
1,903
5,814
2,123
0
2,937
2,877
0
48,137
L
3,886
1,801
0
412
11,101
3,700
0
6,358
4,743
0
11,771
W
Jormungandr
Biqi--
Jormungandr
5,383
689
708
3,273
7,630
9,331
169
2
7,628
28,954
0
W
Cu Chulainn
Danneye047
Cu Chulainn
5,554
1,788
0
7,394
13,020
8,495
251
5
13,015
0
41,294
L
Sun Wukong
Zelfast
Sun Wukong
6,244
1,120
215
1,692
9,458
3,988
0
5,405
4,053
0
37,928
W
9,201
554
1,431
1,675
7,504
4,015
600
0
7,504
24,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,752
Gold Earned
30,471
150
Minions Killed
161
0
Camps Cleared
0
920,440
Distance Traveled
871,123
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,522
595
77
5
0
321,516
0
L
Loki
8,377
524
8
1
0
259,532
3
W
Jormungandr
10,091
631
47
3
0
296,722
2
W
Cu Chulainn
9,932
621
77
5
0
317,258
3
L
Sun Wukong
9,853
616
65
4
0
339,392
0
W
Hades
10,448
653
37
2
0
257,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role