Player Matchup

Baron Samedi
Baron Samedi
BMJD3
Baron Samedi
Level 66
God Stats
5W - 0L
1,723 SR
Queue Stats
211W - 173L
1,563 Elo+
Solo
Ymir
Ymir
Easy_Done_Tuff
Ymir
Level 68
God Stats
6W - 2L
1,500 SR
Queue Stats
360W - 343L
1,610 Elo+
Solo
Heimdallr
Heimdallr
EvasiveManeuvers
Heimdallr
Level 82
God Stats
2W - 2L
1,282 SR
Queue Stats
128W - 111L
1,561 Elo+
Solo
Geb
Geb
RahNaGav
Geb
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 91L
1,616 Elo+
Party 1
Hachiman
Hachiman
omfgitsmrducky
Hachiman
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 39L
1,436 Elo+
Party 1
Team Averages
Level 102
1,501 SR
1,557 Elo+

VS

Team Averages
Level 121
1,612 SR
1,544 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Dzyify
Bastet
Level 103
God Stats
3W - 2L
1,818 SR
Queue Stats
265W - 272L
1,547 Elo+
Solo
Chronos
Chronos
Keryr
Chronos
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,559 Elo+
Solo
Terra
Terra
Terminable
Terra
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,574 Elo+
Solo
Zeus
Zeus
Whoiznuma
Zeus
Level 126
God Stats
4W - 2L
1,740 SR
Queue Stats
200W - 208L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BMJD3
Baron Samedi
20
4 / 3 / 17
12,605
741
30,098
15,585
11,756
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 6 / 12
12,553
738
15,105
29,022
39,785
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
20
4 / 4 / 18
12,045
709
22,850
18,632
10,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 6 / 15
12,840
755
9,705
28,569
35,099
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
19
7 / 3 / 12
12,214
718
17,195
21,186
17,017
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
3 / 4 / 15
12,087
711
19,413
20,989
9,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bastet
Dzyify
Bastet
16
1 / 6 / 13
10,585
623
16,078
18,276
7,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chronos
Keryr
Chronos
19
4 / 4 / 15
12,020
707
16,737
20,570
9,112
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
19
4 / 3 / 15
12,693
747
11,418
27,646
34,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
20
10 / 7 / 10
13,548
797
28,181
17,318
7,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
90
24
Kills
22
22
Deaths
24
74
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
4
15
2.63
W
Baron Samedi
BMJD3
Baron Samedi
4
3
17
4.17
L
Bastet
Dzyify
Bastet
1
6
13
1.25
W
5
6
12
1.83
W
Heimdallr
4
4
18
3.25
L
Chronos
Keryr
Chronos
4
4
15
2.88
W
4
6
15
1.92
L
Terra
4
3
15
3.83
L
Zeus
10
7
10
2.14
W
Hachiman
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,953
Damage
91,827
112,994
Taken
104,799
114,112
Mitigated
68,024
44,803
Healing
51,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
19,413
12,530
2,774
4,710
20,989
9,738
2,439
11,396
9,593
0
39,642
W
Baron Samedi
BMJD3
Baron Samedi
30,098
2,925
7,853
4,864
15,585
11,756
404
8,038
7,547
64,021
0
L
Bastet
Dzyify
Bastet
16,078
3,212
3,319
3,608
18,276
7,520
490
10,521
7,741
0
23,892
W
15,105
799
2,008
2,410
29,022
39,785
96
12,504
16,518
24,684
0
W
Heimdallr
22,850
6,254
4,007
5,463
18,632
10,455
2,270
10,890
7,742
0
47,474
L
Chronos
Keryr
Chronos
16,737
4,962
2,380
2,934
20,570
9,112
1,445
9,055
11,512
31,894
0
W
9,705
756
4,687
5,070
28,569
35,099
124
12,461
16,108
15,236
0
L
Terra
11,418
522
16,078
11,388
27,646
34,216
128
13,652
13,994
18,674
0
L
Zeus
28,181
2,470
2,519
2,002
17,318
7,438
1,091
10,284
7,034
54,033
0
W
Hachiman
17,195
7,702
1,071
7,370
21,186
17,017
2,850
12,443
8,743
0
35,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,257
Gold Earned
60,933
199
Minions Killed
171
0
Camps Cleared
0
1,415,109
Distance Traveled
1,521,393
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,087
711
57
3
0
243,715
1
W
Baron Samedi
12,605
741
68
4
0
288,068
3
L
Bastet
10,585
623
16
1
0
362,955
0
W
Ymir
12,553
738
17
1
0
278,149
1
W
Heimdallr
12,045
709
52
3
0
291,362
0
L
Chronos
12,020
707
29
2
0
312,574
1
W
Geb
12,840
755
16
1
0
291,983
2
L
Terra
12,693
747
15
1
0
395,325
4
L
Zeus
13,548
797
54
3
0
206,824
1
W
Hachiman
12,214
718
46
3
0
265,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role