Player Matchup

Medusa
Medusa
DaWommel
Medusa
Level 158
God Stats
5W - 13L
1,524 SR
Queue Stats
557W - 557L
1,569 Elo+
Solo
Bastet
Bastet
DarkSiriun
Bastet
Level 121
God Stats
2W - 3L
1,594 SR
Queue Stats
38W - 35L
1,554 Elo+
Party 2
Hachiman
Hachiman
InVowel
Hachiman
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,520 Elo+
Party 2
Fenrir
Fenrir
ProphetOfMercy
Fenrir
Level 146
God Stats
8W - 4L
1,500 SR
Queue Stats
403W - 405L
1,604 Elo+
Party 1
Ravana
Ravana
pruufi
Ravana
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 293L
1,580 Elo+
Party 1
Team Averages
Level 121
1,524 SR
1,565 Elo+

VS

Team Averages
Level 133
1,435 SR
1,588 Elo+
He Bo
He Bo
AlekThunder
He Bo
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
275W - 277L
1,634 Elo+
Solo
Bellona
Bellona
Røckz
Bellona
Level 108
God Stats
6W - 3L
1,500 SR
Queue Stats
310W - 313L
1,614 Elo+
Solo
Medusa
Medusa
Tilils
Medusa
Level 127
God Stats
2W - 0L
1,651 SR
Queue Stats
29W - 25L
1,590 Elo+
Solo
Scylla
Scylla
Vites
Scylla
Level 145
God Stats
6W - 4L
1,272 SR
Queue Stats
171W - 169L
1,517 Elo+
Solo
Rama
Rama
sombra10
Rama
Level 146
God Stats
4W - 2L
1,253 SR
Queue Stats
212W - 206L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaWommel
Medusa
12
0 / 5 / 4
6,924
769
3,150
7,759
7,333
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bastet
DarkSiriun
Bastet
14
3 / 4 / 2
7,696
855
6,668
7,923
3,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Hachiman
InVowel
Hachiman
15
4 / 3 / 2
8,344
927
6,112
7,910
3,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 1
6,385
709
4,478
10,727
6,299
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ravana
pruufi
Ravana
13
0 / 4 / 4
6,878
764
3,866
8,637
5,261
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 11
8,252
917
5,347
4,965
1,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Røckz
Bellona
14
2 / 1 / 12
8,330
926
6,971
9,336
11,198
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
Tilils
Medusa
16
4 / 1 / 7
9,089
1,010
7,290
5,865
2,782
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Scylla
Vites
Scylla
15
5 / 1 / 8
9,064
1,007
8,380
6,216
2,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
15
7 / 1 / 9
9,216
1,024
7,487
5,405
2,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
7
Kills
22
22
Deaths
7
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
4
3
11
3.17
L
Medusa
DaWommel
Medusa
0
5
4
0.4
L
Bastet
DarkSiriun
Bastet
3
4
2
1
L
Hachiman
InVowel
Hachiman
4
3
2
1.67
L
0
6
1
0.08
W
Bellona
Røckz
Bellona
2
1
12
8
W
Medusa
Tilils
Medusa
4
1
7
7.5
W
Scylla
Vites
Scylla
5
1
8
9
L
Ravana
pruufi
Ravana
0
4
4
0.5
W
Rama
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,274
Damage
35,475
42,956
Taken
31,787
25,510
Mitigated
20,894
10,649
Healing
12,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,347
281
0
257
4,965
1,886
773
0
4,965
7,488
0
L
Medusa
DaWommel
Medusa
3,150
478
1,649
588
7,759
7,333
0
2,866
4,893
0
10,377
L
Bastet
DarkSiriun
Bastet
6,668
1,272
1,140
1,438
7,923
3,326
0
2,275
5,648
0
11,512
L
Hachiman
InVowel
Hachiman
6,112
2,580
303
2,072
7,910
3,291
0
2,885
5,025
0
18,052
L
4,478
860
636
1,266
10,727
6,299
0
2,847
7,880
0
9,060
W
Bellona
Røckz
Bellona
6,971
1,286
900
2,162
9,336
11,198
405
0
9,336
154
8,995
W
Medusa
Tilils
Medusa
7,290
2,693
831
1,773
5,865
2,782
1,686
0
5,865
0
20,238
W
Scylla
Vites
Scylla
8,380
885
1,570
2,154
6,216
2,501
793
0
6,216
26,159
0
L
Ravana
pruufi
Ravana
3,866
416
390
1,167
8,637
5,261
0
3,006
5,631
0
11,566
W
Rama
7,487
5,949
1,254
1,932
5,405
2,527
2,313
0
5,405
0
19,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,227
Gold Earned
43,951
75
Minions Killed
109
0
Camps Cleared
0
754,434
Distance Traveled
957,793
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,252
917
4
0
0
193,088
0
L
Medusa
6,924
769
15
2
0
117,214
2
L
Bastet
7,696
855
9
1
0
170,829
0
L
Hachiman
8,344
927
25
3
0
132,205
1
L
Fenrir
6,385
709
10
1
0
162,349
5
W
Bellona
8,330
926
6
1
0
223,337
1
W
Medusa
9,089
1,010
24
3
0
189,763
1
W
Scylla
9,064
1,007
43
5
0
183,317
3
L
Ravana
6,878
764
16
2
0
171,837
0
W
Rama
9,216
1,024
32
4
0
168,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role