Player Matchup

Kuzenbo
Kuzenbo
SolemnGamer17
Kuzenbo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 34L
1,680 Elo+
Party 1
Ao Kuang
Ao Kuang
fadedjgold01
Ao Kuang
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,739 Elo+
Party 1
Hades
Hades
geriatric hero
Hades
Level 96
God Stats
3W - 1L
1,458 SR
Queue Stats
12W - 7L
1,799 Elo+
Party 1
Team Averages
Level 107
1,486 SR
1,739 Elo+

VS

Team Averages
Level 123
1,235 SR
1,500 Elo+
Horus
Horus
Killer Bware
Horus
Level 142
God Stats
1W - 3L
1,147 SR
Queue Stats
100W - 69L
1,689 Elo+
Party 2
Sobek
Sobek
MunchingTwinkie
Sobek
Level 139
God Stats
6W - 2L
1,243 SR
Queue Stats
88W - 61L
1,265 Elo+
Party 2
Anhur
Anhur
Poseidon man101
Anhur
Level 89
God Stats
2W - 3L
1,315 SR
Queue Stats
161W - 170L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
9
2 / 3 / 2
7,467
747
2,313
7,214
6,205
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
fadedjgold01
Ao Kuang
7
1 / 7 / 1
6,166
617
1,635
7,290
1,596
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 6 / 3
7,616
762
4,788
8,631
2,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 4 / 9
7,964
796
5,928
6,449
2,854
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
4 / 1 / 11
7,854
785
6,212
7,284
9,386
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
7 / 1 / 9
8,385
839
5,278
4,875
1,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
16
16
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
4
9
2.38
W
4
1
11
9.5
W
7
1
9
11.5
L
Kuzenbo
2
3
2
1
L
Ao Kuang
fadedjgold01
Ao Kuang
1
7
1
0.21
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,736
Damage
17,418
23,135
Taken
18,608
10,073
Mitigated
14,065
1,915
Healing
5,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,928
3,207
687
957
6,449
2,854
564
3,058
3,391
0
19,377
W
6,212
1,050
0
2,821
7,284
9,386
290
2,899
4,385
17,901
0
W
5,278
2,804
0
1,360
4,875
1,825
1,268
2,621
2,254
0
25,789
L
Kuzenbo
2,313
495
0
0
7,214
6,205
0
1,693
5,521
9,379
484
L
Ao Kuang
fadedjgold01
Ao Kuang
1,635
444
0
633
7,290
1,596
0
2,599
4,691
13,391
0
L
4,788
339
0
1,282
8,631
2,272
0
2,029
6,602
18,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,249
Gold Earned
24,203
78
Minions Killed
116
0
Camps Cleared
0
466,718
Distance Traveled
457,745
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,964
796
34
3
0
144,483
2
W
Sobek
7,854
785
27
3
0
162,629
0
W
Anhur
8,385
839
55
6
0
150,633
3
L
Kuzenbo
7,467
747
14
1
0
151,070
0
L
Ao Kuang
6,166
617
23
2
0
178,217
1
L
Hades
7,616
762
41
4
0
137,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role