Player Matchup

Anhur
Anhur
JoelRS30
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,223 Elo+
Solo
Ah Puch
Ah Puch
Venorick
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,066 Elo+
Solo
Jormungandr
Jormungandr
catchhmebitshh
Jormungandr
Level 28
God Stats
15W - 24L
1,568 SR
Queue Stats
37W - 48L
1,365 Elo+
Solo
Team Averages
Level 41
1,523 SR
1,218 Elo+

VS

Team Averages
Level 25
1,454 SR
1,336 Elo+
Achilles
Achilles
APDe
Achilles
Level 28
God Stats
1W - 1L
1,196 SR
Queue Stats
17W - 26L
1,375 Elo+
Solo
Ah Puch
Ah Puch
Deadmus
Ah Puch
Level 18
God Stats
1W - 0L
1,469 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Sicknificant
Jing Wei
Level 28
God Stats
1W - 1L
1,696 SR
Queue Stats
2W - 9L
1,134 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JoelRS30
Anhur
16
14 / 9 / 7
15,178
799
18,503
16,196
5,498
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Venorick
Ah Puch
13
4 / 8 / 15
12,659
666
9,421
13,817
4,398
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
catchhmebitshh
Jormungandr
14
7 / 5 / 11
13,979
736
11,710
22,955
13,704
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
APDe
Achilles
14
7 / 11 / 9
13,415
706
13,294
23,211
18,347
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Deadmus
Ah Puch
14
3 / 5 / 9
12,622
664
11,250
13,703
3,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
Sicknificant
Jing Wei
15
12 / 9 / 5
14,671
772
17,478
20,257
6,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
45
25
Kills
22
22
Deaths
25
33
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
APDe
Achilles
7
11
9
1.05
W
Ah Puch
Deadmus
Ah Puch
3
5
9
1.5
L
Anhur
JoelRS30
Anhur
14
9
7
1.94
W
Jing Wei
Sicknificant
Jing Wei
12
9
5
1.61
L
Ah Puch
Venorick
Ah Puch
4
8
15
1.44
L
Jormungandr
catchhmebitshh
Jormungandr
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,634
Damage
42,022
52,968
Taken
57,171
23,600
Mitigated
29,101
8,062
Healing
13,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
APDe
Achilles
13,294
3,387
660
5,214
23,211
18,347
240
8,792
14,419
0
41,006
W
Ah Puch
Deadmus
Ah Puch
11,250
315
240
1,777
13,703
3,971
390
4,789
8,914
46,948
0
L
Anhur
JoelRS30
Anhur
18,503
7,137
0
730
16,196
5,498
2,075
3,135
13,061
0
62,440
W
Jing Wei
Sicknificant
Jing Wei
17,478
16,315
680
4,454
20,257
6,783
893
7,792
12,465
0
40,933
L
Ah Puch
Venorick
Ah Puch
9,421
1,113
0
1,546
13,817
4,398
389
2,324
11,493
22,579
0
L
Jormungandr
catchhmebitshh
Jormungandr
11,710
2,797
489
5,297
22,955
13,704
491
5,881
17,074
44,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,816
Gold Earned
40,708
192
Minions Killed
169
0
Camps Cleared
0
801,834
Distance Traveled
878,160
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,415
706
53
3
0
306,076
5
W
Ah Puch
12,622
664
65
3
0
269,148
0
L
Anhur
15,178
799
108
6
0
265,757
0
W
Jing Wei
14,671
772
51
3
0
302,936
0
L
Ah Puch
12,659
666
33
2
0
259,071
0
L
Jormungandr
13,979
736
51
3
0
277,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role