Player Matchup

Achilles
Achilles
Bandit Monroy
Achilles
Level 113
God Stats
4W - 3L
1,692 SR
Queue Stats
138W - 120L
1,593 Elo+
Party 2
Chang'e
Chang'e
FormulaAsh10254
Chang'e
Level 8
God Stats
16W - 21L
1,599 SR
Queue Stats
229W - 251L
1,367 Elo+
Solo
Apollo
Apollo
SWATalert119
Apollo
Level 23
God Stats
31W - 31L
1,451 SR
Queue Stats
62W - 57L
1,419 Elo+
Party 2
Team Averages
Level 48
1,581 SR
1,460 Elo+

VS

Team Averages
Level 43
1,552 SR
1,309 Elo+
Bellona
Bellona
 
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,112 Elo+
Solo
Hades
Hades
HeTheKing__
Hades
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 114L
1,402 Elo+
Party 1
Neith
Neith
SheTheQueen_
Neith
Level 101
God Stats
10W - 4L
1,655 SR
Queue Stats
219W - 211L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bandit Monroy
Achilles
5
0 / 1 / 1
5,015
627
1,192
1,883
1,085
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 6 / 1
5,833
729
4,477
8,139
2,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
8
4 / 6 / 1
6,332
792
3,603
8,851
3,236
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
2 / 1 / 7
6,591
824
1,841
5,290
2,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
6 / 1 / 3
7,203
900
4,062
5,630
2,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 3 / 6
7,197
900
6,776
6,347
1,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
12
13
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
7
5.5
L
Achilles
Bandit Monroy
Achilles
0
1
1
0.5
L
1
6
1
0.25
W
6
1
3
7.5
L
Apollo
4
6
1
0.75
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,272
Damage
12,679
18,873
Taken
17,267
6,550
Mitigated
6,494
3,620
Healing
5,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
1,841
369
0
1,420
5,290
2,317
689
1,853
3,437
0
8,088
L
Achilles
Bandit Monroy
Achilles
1,192
101
0
699
1,883
1,085
0
432
1,451
0
5,452
L
4,477
234
446
1,745
8,139
2,229
0
1,051
7,088
16,258
0
W
4,062
880
773
900
5,630
2,287
480
1,375
4,255
13,342
0
L
Apollo
3,603
2,509
0
730
8,851
3,236
0
2,616
6,235
0
12,286
W
6,776
2,089
540
1,861
6,347
1,890
1,091
1,273
5,074
0
32,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,180
Gold Earned
20,991
42
Minions Killed
78
0
Camps Cleared
0
303,207
Distance Traveled
430,284
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,591
824
7
1
0
141,500
0
L
Achilles
5,015
627
6
1
0
46,538
1
L
Chang'e
5,833
729
23
3
0
142,249
2
W
Hades
7,203
900
22
3
0
153,986
3
L
Apollo
6,332
792
13
2
0
114,420
0
W
Neith
7,197
900
49
6
0
134,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role