Player Matchup

Cupid
Cupid
Masters
KrimPopirus
Cupid
Masters
Level 129
God Stats
1W - 1L
1,796 SR
Queue Stats
59W - 66L
2,395 MMR
Solo
Thor
Thor
Diamond III
MoBiFuRy
Thor
Diamond III
Level 149
God Stats
9W - 6L
1,572 SR
Queue Stats
84W - 86L
2,092 MMR
Party 1
Geb
Geb
Diamond I
Purdze
Geb
Diamond I
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
263W - 235L
2,178 MMR
Party 1
Agni
Agni
Diamond I
Rarchet
Agni
Diamond I
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 173L
2,296 MMR
Solo
Vamana
Vamana
Diamond II
Sarpeii
Vamana
Diamond II
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
156W - 136L
2,468 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 127
1,574 SR
2,286 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,554 SR
2,291 MMR
Cerberus
Cerberus
Masters
AwesomeJack404
Cerberus
Masters
Level 144
God Stats
13W - 15L
1,304 SR
Queue Stats
313W - 324L
2,395 MMR
Solo
King Arthur
King Arthur
Masters
Bevŷ
King Arthur
Masters
Level 68
God Stats
65W - 49L
1,668 SR
Queue Stats
373W - 346L
2,569 MMR
Solo
Chang'e
Chang'e
Diamond II
Fallenmoron
Chang'e
Diamond II
Level 160
God Stats
1W - 2L
1,334 SR
Queue Stats
446W - 364L
2,210 MMR
Party 2
Mercury
Mercury
Diamond I
Krriz
Mercury
Diamond I
Level 147
God Stats
47W - 36L
1,868 SR
Queue Stats
284W - 256L
2,189 MMR
Party 2
Anhur
Anhur
Diamond II
Raíchu
Anhur
Diamond II
Level 159
God Stats
34W - 23L
1,596 SR
Queue Stats
437W - 419L
2,095 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 10 / 6
13,766
475
22,625
24,299
10,068
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thor
20
2 / 8 / 4
13,409
462
14,167
23,670
16,951
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
Purdze
Geb
19
1 / 5 / 10
13,141
453
10,339
28,290
32,193
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Agni
Rarchet
Agni
20
1 / 7 / 5
13,406
462
16,856
18,548
7,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Sarpeii
Vamana
20
16 / 5 / 3
16,937
584
29,344
29,557
16,953
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
The MorriganHeimdallrKukulkanYemojaCamazotz

VS

Bans
PersephoneXing TianMerlinKhepriAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
3 / 5 / 19
16,633
574
15,433
35,544
45,876
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
Bevŷ
King Arthur
20
10 / 1 / 10
18,470
637
31,072
30,715
56,569
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Fallenmoron
Chang'e
20
5 / 5 / 13
16,414
566
22,366
20,114
9,435
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Krriz
Mercury
20
8 / 4 / 10
18,993
655
13,050
27,182
16,232
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
Raíchu
Anhur
20
9 / 8 / 7
17,584
606
23,491
28,549
13,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
94
22
Kills
35
35
Deaths
23
28
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
5
19
2.5
W
King Arthur
Bevŷ
King Arthur
10
1
10
15
W
Chang'e
Fallenmoron
Chang'e
5
5
13
2.3
L
2
10
6
0.5
W
Mercury
Krriz
Mercury
8
4
10
3.25
L
Thor
2
8
4
0.5
L
Geb
Purdze
Geb
1
5
10
1.2
L
Agni
Rarchet
Agni
1
7
5
0.5
W
Anhur
Raíchu
Anhur
9
8
7
1.56
L
Vamana
Sarpeii
Vamana
16
5
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,331
Damage
105,412
124,364
Taken
142,104
83,824
Mitigated
142,057
25,131
Healing
62,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
15,433
710
0
10,047
35,544
45,876
574
5,385
30,159
65,523
0
W
King Arthur
Bevŷ
King Arthur
31,072
4,431
0
15,311
30,715
56,569
778
8,160
22,555
0
136,827
W
Chang'e
Fallenmoron
Chang'e
22,366
2,067
11,889
8,498
20,114
9,435
2,224
4,267
15,847
104,301
0
L
22,625
12,559
2,010
6,283
24,299
10,068
1,885
5,305
18,994
0
97,505
W
Mercury
Krriz
Mercury
13,050
6,962
0
5,743
27,182
16,232
6,698
6,502
20,680
0
159,201
L
Thor
14,167
3,406
0
3,126
23,670
16,951
1,240
5,899
17,771
0
95,449
L
Geb
Purdze
Geb
10,339
1,321
0
958
28,290
32,193
0
9,175
18,949
44,323
0
L
Agni
Rarchet
Agni
16,856
2,277
0
5,037
18,548
7,659
0
6,019
12,483
123,180
0
W
Anhur
Raíchu
Anhur
23,491
12,719
0
11,397
28,549
13,945
7,961
7,207
21,342
0
125,802
L
Vamana
Sarpeii
Vamana
29,344
22,198
0
7,717
29,557
16,953
0
11,401
18,156
0
136,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,659
Gold Earned
88,094
737
Minions Killed
902
0
Camps Cleared
0
2,565,183
Distance Traveled
2,904,217
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
16,633
574
105
4
0
572,705
8
W
King Arthur
18,470
637
204
7
0
578,591
10
W
Chang'e
16,414
566
181
6
0
570,507
7
L
Cupid
13,766
475
157
5
0
454,912
8
W
Mercury
18,993
655
233
8
0
708,639
4
L
Thor
13,409
462
141
5
0
481,416
5
L
Geb
13,141
453
55
2
0
534,484
6
L
Agni
13,406
462
204
7
0
489,534
2
W
Anhur
17,584
606
179
6
0
473,775
1
L
Vamana
16,937
584
180
6
0
604,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role