Player Matchup

King Arthur
King Arthur
Am3r1canKush-420
King Arthur
Level 79
God Stats
18W - 15L
1,490 SR
Queue Stats
77W - 76L
1,419 Elo+
Solo
Ullr
Ullr
DarthMalice777
Ullr
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 74L
1,303 Elo+
Solo
Sol
Sol
RamadanSteve911
Sol
Level 47
God Stats
47W - 38L
1,283 SR
Queue Stats
152W - 153L
1,336 Elo+
Solo
Team Averages
Level 65
1,424 SR
1,353 Elo+

VS

Team Averages
Level 39
1,471 SR
1,439 Elo+
Erlang Shen
Erlang Shen
FireBolt1062
Erlang Shen
Level 30
God Stats
6W - 1L
1,817 SR
Queue Stats
48W - 31L
1,430 Elo+
Solo
Nox
Nox
Little_Bambers
Nox
Level 45
God Stats
6W - 12L
1,479 SR
Queue Stats
40W - 37L
1,396 Elo+
Solo
Set
Set
xFuTerSniPerx
Set
Level 42
God Stats
7W - 5L
1,118 SR
Queue Stats
81W - 55L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Am3r1canKush-420
King Arthur
9
2 / 4 / 10
7,965
724
5,445
8,372
8,655
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 0 / 7
8,040
731
3,981
4,148
1,369
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
9 / 1 / 4
9,478
862
11,739
6,799
2,152
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FireBolt1062
Erlang Shen
9
3 / 6 / 2
7,452
677
4,583
11,717
8,872
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 3 / 3
8,001
727
6,283
7,697
2,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 4 / 3
6,850
623
2,686
6,969
3,814
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
13
Kills
5
5
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Am3r1canKush-420
King Arthur
2
4
10
1.75
W
2
0
7
5.5
L
Erlang Shen
FireBolt1062
Erlang Shen
3
6
2
0.67
L
2
3
3
1.17
W
9
1
4
11
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,165
Damage
13,552
19,319
Taken
26,383
12,176
Mitigated
15,215
5,546
Healing
7,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Am3r1canKush-420
King Arthur
5,445
1,008
651
1,657
8,372
8,655
58
3,230
5,142
0
9,823
W
3,981
2,342
0
761
4,148
1,369
1,409
800
3,348
0
28,704
L
Erlang Shen
FireBolt1062
Erlang Shen
4,583
2,256
504
4,053
11,717
8,872
0
4,486
7,231
0
10,592
L
6,283
1,201
111
1,343
7,697
2,529
0
4,272
3,425
24,123
0
W
11,739
3,227
0
2,477
6,799
2,152
1,500
2,293
4,506
35,947
0
L
2,686
1,245
0
1,124
6,969
3,814
0
3,001
3,968
0
19,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,483
Gold Earned
22,303
138
Minions Killed
89
0
Camps Cleared
0
576,115
Distance Traveled
606,899
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,965
724
11
1
0
188,203
0
W
Ullr
8,040
731
63
6
0
189,624
2
L
Erlang Shen
7,452
677
20
2
0
214,066
4
L
Nox
8,001
727
41
4
0
191,207
0
W
Sol
9,478
862
64
6
0
198,288
2
L
Set
6,850
623
28
3
0
201,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role