Player Matchup

Hercules
Hercules
DrQBald
Hercules
Level 66
God Stats
5W - 5L
1,495 SR
Queue Stats
139W - 124L
1,322 Elo+
Solo
Xing Tian
Xing Tian
F_T_W_81
Xing Tian
Level 86
God Stats
7W - 13L
1,115 SR
Queue Stats
459W - 446L
1,432 Elo+
Party 1
Set
Set
MunkyWerk
Set
Level 80
God Stats
6W - 10L
1,487 SR
Queue Stats
368W - 358L
1,410 Elo+
Party 1
Team Averages
Level 77
1,366 SR
1,388 Elo+

VS

Team Averages
Level 115
1,563 SR
1,434 Elo+
Kukulkan
Kukulkan
Oh Maryy
Kukulkan
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 14L
1,350 Elo+
Solo
Heimdallr
Heimdallr
Saucemanmike24
Heimdallr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
black_tiger1420
Cu Chulainn
Level 101
God Stats
22W - 13L
1,688 SR
Queue Stats
167W - 160L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrQBald
Hercules
13
4 / 3 / 6
11,686
615
8,818
13,299
10,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
F_T_W_81
Xing Tian
12
1 / 5 / 7
10,762
566
8,751
20,004
18,171
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
7 / 8 / 3
12,172
641
11,141
16,525
6,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Oh Maryy
Kukulkan
14
6 / 3 / 8
13,148
692
14,985
9,203
3,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Saucemanmike24
Heimdallr
14
7 / 5 / 7
12,968
683
11,991
11,354
4,005
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
black_tiger1420
Cu Chulainn
12
3 / 4 / 10
11,959
629
11,199
16,337
16,923
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
12
Kills
16
16
Deaths
12
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
DrQBald
Hercules
4
3
6
2.33
L
Xing Tian
F_T_W_81
Xing Tian
1
5
7
0.9
L
7
8
3
1.06
W
Kukulkan
Oh Maryy
Kukulkan
6
3
8
3.33
W
Heimdallr
Saucemanmike24
Heimdallr
7
5
7
2.1
W
Cu Chulainn
black_tiger1420
Cu Chulainn
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,710
Damage
38,175
49,828
Taken
36,894
35,404
Mitigated
24,266
7,314
Healing
5,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DrQBald
Hercules
8,818
1,564
0
2,676
13,299
10,934
0
4,840
8,455
0
33,740
L
Xing Tian
F_T_W_81
Xing Tian
8,751
1,067
1,020
1,610
20,004
18,171
0
6,937
13,067
32,279
0
L
11,141
6,256
0
2,008
16,525
6,299
0
3,352
13,173
0
39,387
W
Kukulkan
Oh Maryy
Kukulkan
14,985
1,369
0
802
9,203
3,338
827
2,235
6,968
59,619
0
W
Heimdallr
Saucemanmike24
Heimdallr
11,991
7,443
0
2,189
11,354
4,005
1,177
2,071
9,283
0
39,518
W
Cu Chulainn
black_tiger1420
Cu Chulainn
11,199
3,718
660
2,093
16,337
16,923
548
4,531
11,806
0
24,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,620
Gold Earned
38,075
160
Minions Killed
168
0
Camps Cleared
0
1,050,966
Distance Traveled
938,155
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,686
615
80
4
0
425,039
4
L
Xing Tian
10,762
566
35
2
0
328,102
7
L
Set
12,172
641
45
2
0
297,825
3
W
Kukulkan
13,148
692
97
5
0
310,751
2
W
Heimdallr
12,968
683
49
3
0
296,126
0
W
Cu Chulainn
11,959
629
22
1
0
331,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role