Player Matchup

Anubis
Anubis
DR12396lu
Anubis
Level 8
God Stats
20W - 37L
1,220 SR
Queue Stats
80W - 129L
972 Elo+
Party 1
Khepri
Khepri
F34R DuMm3Scind
Khepri
Level 7
God Stats
36W - 60L
1,617 SR
Queue Stats
44W - 95L
1,052 Elo+
Party 1
Hun Batz
Hun Batz
Pimbolii
Hun Batz
Level 16
God Stats
7W - 6L
1,656 SR
Queue Stats
94W - 102L
1,171 Elo+
Party 1
Team Averages
Level 10
1,498 SR
1,065 Elo+

VS

Team Averages
Level 15
1,440 SR
1,205 Elo+
Izanami
Izanami
Ashe main1134
Izanami
Level 12
God Stats
0W - 1L
1,544 SR
Queue Stats
4W - 11L
1,242 Elo+
Party 2
Zeus
Zeus
Astexx_Gaming
Zeus
Level 26
God Stats
0W - 4L
1,277 SR
Queue Stats
29W - 43L
1,265 Elo+
Solo
Ares
Ares
W1LL947
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,107 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DR12396lu
Anubis
14
3 / 4 / 1
12,188
717
5,618
10,836
5,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
1 / 0 / 4
10,850
638
1,644
11,811
7,359
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Pimbolii
Hun Batz
12
2 / 5 / 4
11,156
656
4,842
11,975
6,140
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
4
0 / 1 / 2
8,266
486
685
751
207
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 3 / 0
12,262
721
20,103
10,986
5,593
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
W1LL947
Ares
5
0 / 2 / 1
8,256
486
643
3,674
1,293
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
6
Kills
8
9
Deaths
6
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
1
2
1
L
8
3
0
2.67
W
Anubis
DR12396lu
Anubis
3
4
1
0.88
W
1
0
4
3
W
Hun Batz
Pimbolii
Hun Batz
2
5
4
0.8
L
Ares
W1LL947
Ares
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,104
Damage
21,431
34,622
Taken
15,411
18,627
Mitigated
7,093
4,757
Healing
1,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
685
522
0
0
751
207
0
431
320
0
2,574
L
20,103
940
0
1,572
10,986
5,593
126
4,969
6,017
65,711
0
W
Anubis
DR12396lu
Anubis
5,618
698
0
4,165
10,836
5,128
1,361
7,301
3,535
58,059
0
W
1,644
194
0
0
11,811
7,359
433
6,497
5,314
19,152
0
W
Hun Batz
Pimbolii
Hun Batz
4,842
1,589
0
592
11,975
6,140
562
7,087
4,888
0
28,833
L
Ares
W1LL947
Ares
643
128
0
0
3,674
1,293
0
1,862
1,812
1,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,194
Gold Earned
28,784
172
Minions Killed
113
0
Camps Cleared
0
827,962
Distance Traveled
365,385
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,266
486
6
0
0
30,324
0
L
Zeus
12,262
721
106
6
0
275,696
3
W
Anubis
12,188
717
102
6
0
229,066
3
W
Khepri
10,850
638
21
1
0
308,210
5
W
Hun Batz
11,156
656
49
3
0
290,686
0
L
Ares
8,256
486
1
0
0
59,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role