Player Matchup

Neith
Neith
LadyBear2013
Neith
Level 69
God Stats
7W - 15L
1,521 SR
Queue Stats
7W - 19L
1,340 Elo+
Solo
Hel
Hel
LivingWater24
Hel
Level 49
God Stats
33W - 15L
1,903 SR
Queue Stats
199W - 233L
1,237 Elo+
Solo
Merlin
Merlin
artursaka10
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 43
1,642 SR
1,359 Elo+

VS

Team Averages
Level 51
1,394 SR
1,271 Elo+
Agni
Agni
 
Agni
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Artimus-25
Freya
Level 26
God Stats
1W - 0L
1,182 SR
Queue Stats
61W - 59L
1,148 Elo+
Solo
Mercury
Mercury
tomitonahueljuli
Mercury
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 114L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
12,005
600
12,263
13,676
5,293
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
2 / 3 / 3
11,464
573
4,259
13,357
6,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Merlin
11
1 / 15 / 6
11,131
557
7,523
19,939
6,467
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
11 / 1 / 8
14,302
715
22,657
15,344
5,166
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
1
0 / 0 / 0
7,389
369
0
0
0
15
8 / 6 / 9
13,340
667
12,614
17,147
5,748
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
6
Kills
19
21
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
11
1
8
15
W
Freya
0
0
0
0
L
3
3
2
1.33
L
2
3
3
1.17
L
Merlin
1
15
6
0.27
W
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,045
Damage
35,271
46,972
Taken
32,491
17,765
Mitigated
10,914
19,646
Healing
12,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
22,657
1,347
1,251
9,427
15,344
5,166
792
5,009
10,335
83,231
0
W
Freya
0
0
0
0
0
0
0
0
0
0
0
L
12,263
3,682
1,266
4,156
13,676
5,293
1,727
8,049
5,627
0
53,996
L
4,259
103
6,415
7,126
13,357
6,005
576
5,605
7,752
18,361
0
L
Merlin
7,523
1,238
0
683
19,939
6,467
780
9,003
10,936
22,996
0
W
12,614
3,197
0
1,697
17,147
5,748
163
6,801
10,346
0
36,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,600
Gold Earned
35,031
154
Minions Killed
185
0
Camps Cleared
0
859,783
Distance Traveled
793,987
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,302
715
139
7
0
331,754
0
W
Freya
7,389
369
0
0
0
0
0
L
Neith
12,005
600
81
4
0
285,443
4
L
Hel
11,464
573
31
2
0
320,630
0
L
Merlin
11,131
557
42
2
0
253,710
1
W
Mercury
13,340
667
46
2
0
462,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role