Player Matchup

Izanami
Izanami
FiniteDreams
Izanami
Level 28
God Stats
23W - 15L
1,681 SR
Queue Stats
99W - 89L
1,462 Elo+
Solo
Cerberus
Cerberus
LigerGaming22
Cerberus
Level 12
God Stats
0W - 1L
1,408 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
WiscoSpooky
He Bo
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 14L
1,500 Elo+
Party 2
Team Averages
Level 22
1,530 SR
1,487 Elo+

VS

Team Averages
Level 64
1,524 SR
1,499 Elo+
Neith
Neith
Gerocru
Neith
Level 26
God Stats
17W - 8L
1,571 SR
Queue Stats
67W - 61L
1,521 Elo+
Party 1
Kukulkan
Kukulkan
YoloSoloist
Kukulkan
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 18L
1,574 Elo+
Solo
Kuzenbo
Kuzenbo
darkeruz
Kuzenbo
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 67L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FiniteDreams
Izanami
16
10 / 9 / 2
15,387
699
20,167
20,628
8,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
LigerGaming22
Cerberus
12
0 / 8 / 6
11,367
517
4,113
20,248
13,778
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 5 / 4
14,117
642
7,412
17,963
11,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gerocru
Neith
16
6 / 5 / 9
14,796
673
12,504
15,069
5,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
YoloSoloist
Kukulkan
17
8 / 6 / 9
15,352
698
24,420
12,538
4,826
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
darkeruz
Kuzenbo
16
8 / 3 / 11
16,337
743
12,944
16,655
23,846
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
14
Kills
22
22
Deaths
14
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
FiniteDreams
Izanami
10
9
2
1.22
W
Neith
Gerocru
Neith
6
5
9
2.1
L
Cerberus
LigerGaming22
Cerberus
0
8
6
0.38
L
4
5
4
1.2
W
Kukulkan
YoloSoloist
Kukulkan
8
6
9
2.08
W
Kuzenbo
darkeruz
Kuzenbo
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,692
Damage
49,868
58,839
Taken
44,262
33,281
Mitigated
33,808
6,664
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FiniteDreams
Izanami
20,167
15,272
0
4,087
20,628
8,036
0
10,669
9,959
0
63,771
W
Neith
Gerocru
Neith
12,504
6,684
0
2,962
15,069
5,136
1,560
3,900
11,169
0
72,583
L
Cerberus
LigerGaming22
Cerberus
4,113
0
0
2,182
20,248
13,778
0
13,553
6,695
18,445
0
L
7,412
428
0
395
17,963
11,467
0
12,327
5,636
65,496
0
W
Kukulkan
YoloSoloist
Kukulkan
24,420
488
0
754
12,538
4,826
298
2,426
10,112
111,435
0
W
Kuzenbo
darkeruz
Kuzenbo
12,944
4,209
0
4,644
16,655
23,846
565
5,572
11,083
35,512
981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,871
Gold Earned
46,485
223
Minions Killed
300
0
Camps Cleared
0
1,082,843
Distance Traveled
1,100,829
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,387
699
85
4
0
353,691
8
W
Neith
14,796
673
102
5
0
342,050
3
L
Cerberus
11,367
517
20
1
0
375,091
1
L
He Bo
14,117
642
118
5
0
354,061
0
W
Kukulkan
15,352
698
161
7
0
360,768
1
W
Kuzenbo
16,337
743
37
2
0
398,011
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role