Player Matchup

Pele
Pele
 
Pele
Level 22
God Stats
3W - 2L
1,654 SR
Queue Stats
7W - 4L
1,657 Elo+
Solo
Heimdallr
Heimdallr
Avenger6169351
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,277 Elo+
Solo
Freya
Freya
CLOSE_Sxsuke
Freya
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 16L
1,120 Elo+
Party 1
Agni
Agni
EL_DON_KARIM
Agni
Level 5
God Stats
1W - 0L
1,325 SR
Queue Stats
1W - 11L
1,073 Elo+
Party 1
Da Ji
Da Ji
xgoing__roguex
Da Ji
Level 12
God Stats
3W - 0L
1,402 SR
Queue Stats
10W - 12L
1,284 Elo+
Solo
Team Averages
Level 13
1,476 SR
1,282 Elo+

VS

Team Averages
Level 11
1,542 SR
1,259 Elo+
Sol
Sol
 
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,294 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 11
God Stats
0W - 1L
1,709 SR
Queue Stats
64W - 77L
1,075 Elo+
Solo
Freya
Freya
Alexander995343
Freya
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,204 Elo+
Solo
Sylvanus
Sylvanus
Girmo-98
Sylvanus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,222 Elo+
Solo
Medusa
Medusa
raven_soul96
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
15 / 0 / 7
14,800
1,233
21,106
9,556
5,621
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
Avenger6169351
Heimdallr
19
5 / 3 / 15
12,543
1,045
11,708
10,517
7,461
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
1 / 7 / 15
11,267
939
12,734
13,300
4,528
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
0 / 8 / 14
11,338
945
8,809
8,878
3,107
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
11 / 4 / 13
13,724
1,144
27,914
11,452
5,840
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

291

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
0 / 3 / 3
9,887
824
1,620
5,944
1,784
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
 
Nemesis
17
6 / 8 / 4
11,358
947
12,036
18,316
9,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 8 / 5
10,469
872
1,385
16,467
6,178
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Girmo-98
Sylvanus
18
9 / 4 / 8
13,340
1,112
15,321
28,534
17,596
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
18
6 / 11 / 9
12,183
1,015
11,949
23,880
10,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
51
32
Kills
22
22
Deaths
34
64
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
15
0
7
18.5
L
Sol
 
Sol
0
3
3
0.5
L
Nemesis
 
Nemesis
6
8
4
1
L
1
8
5
0.44
W
Heimdallr
Avenger6169351
Heimdallr
5
3
15
4.17
W
1
7
15
1.21
W
0
8
14
0.88
L
Sylvanus
Girmo-98
Sylvanus
9
4
8
3.25
L
Medusa
6
11
9
0.95
W
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,271
Damage
42,311
53,703
Taken
93,141
26,557
Mitigated
45,488
8,450
Healing
12,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
21,106
7,795
0
4,024
9,556
5,621
0
3,113
6,443
0
46,425
L
Sol
 
Sol
1,620
348
0
448
5,944
1,784
0
1,389
4,555
6,478
0
L
Nemesis
 
Nemesis
12,036
5,180
0
2,057
18,316
9,240
0
1,094
17,222
0
21,604
L
1,385
1,385
0
938
16,467
6,178
0
4,354
12,113
7,875
0
W
Heimdallr
Avenger6169351
Heimdallr
11,708
4,363
0
1,493
10,517
7,461
0
2,736
7,781
0
32,687
W
12,734
5,973
0
1,603
13,300
4,528
0
7,453
5,847
22,642
0
W
8,809
3,251
0
0
8,878
3,107
0
2,498
6,380
29,831
0
L
Sylvanus
Girmo-98
Sylvanus
15,321
5,587
1,688
7,022
28,534
17,596
0
11,328
17,206
30,953
0
L
Medusa
11,949
7,963
0
10
23,880
10,690
0
3,378
20,502
0
21,696
W
27,914
12,487
0
1,330
11,452
5,840
0
2,526
8,926
0
36,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,672
Gold Earned
57,237
206
Minions Killed
83
7
Camps Cleared
2
981,277
Distance Traveled
904,576
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,800
1,233
70
6
5
224,080
0
L
Sol
9,887
824
9
1
2
115,808
0
L
Nemesis
11,358
947
17
1
0
218,141
1
L
Freya
10,469
872
15
1
0
150,454
0
W
Heimdallr
12,543
1,045
48
4
1
189,595
0
W
Freya
11,267
939
23
2
0
190,927
3
W
Agni
11,338
945
46
4
0
159,117
0
L
Sylvanus
13,340
1,112
31
3
0
212,295
0
L
Medusa
12,183
1,015
11
1
0
207,878
0
W
Da Ji
13,724
1,144
19
2
1
217,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role