Player Matchup

Anhur
Anhur
Gold II
ItzBulletKiller
Anhur
Gold II
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,716 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,500 SR
1,716 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 82
1,826 SR
1,689 MMR
Osiris
Osiris
Gold II
lGlonzalo
Osiris
Gold II
Level 82
God Stats
52W - 31L
1,826 SR
Queue Stats
127W - 131L
1,689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,193
839
1,767
4,109
1,115
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
HeimdallrAh Muzen CabBakasuraCu ChulainnAnubis

VS

Bans
HeraUllrHe BoCamazotzSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
lGlonzalo
Osiris
8
2 / 0 / 0
5,047
1,009
2,574
4,265
3,260
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Osiris
lGlonzalo
Osiris
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,767
Damage
2,574
4,109
Taken
4,265
1,115
Mitigated
3,260
1,143
Healing
2,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,767
747
0
1,143
4,109
1,115
0
40
4,069
0
15,511
W
Osiris
lGlonzalo
Osiris
2,574
382
0
2,164
4,265
3,260
0
0
4,265
0
15,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,193
Gold Earned
5,047
37
Minions Killed
31
0
Camps Cleared
0
79,010
Distance Traveled
97,784
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,193
839
37
7
0
79,010
2
W
Osiris
5,047
1,009
31
6
0
97,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role