Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Abbadeer
Skadi
Level 86
God Stats
25W - 15L
1,532 SR
Queue Stats
633W - 615L
1,535 Elo+
Party 1
Ah Puch
Ah Puch
RampageCC
Ah Puch
Level 82
God Stats
10W - 12L
1,604 SR
Queue Stats
761W - 739L
1,544 Elo+
Party 1
Izanami
Izanami
Лоренсия
Izanami
Level 155
God Stats
4W - 6L
1,371 SR
Queue Stats
67W - 63L
1,432 Elo+
Party 2
Team Averages
Level 98
1,501 SR
1,502 Elo+

VS

Team Averages
Level 116
1,498 SR
1,554 Elo+
Xbalanque
Xbalanque
BFrosty760
Xbalanque
Level 121
God Stats
5W - 5L
1,224 SR
Queue Stats
264W - 251L
1,492 Elo+
Party 3
Sobek
Sobek
Barrn
Sobek
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 68L
1,643 Elo+
Party 4
Da Ji
Da Ji
Baumtasia
Da Ji
Level 128
God Stats
4W - 1L
1,504 SR
Queue Stats
149W - 138L
1,485 Elo+
Party 3
Ah Puch
Ah Puch
Morgaine22
Ah Puch
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,635 Elo+
Party 4
Achilles
Achilles
Parturnax12
Achilles
Level 106
God Stats
2W - 1L
1,762 SR
Queue Stats
59W - 57L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
5 / 7 / 3
11,588
682
7,791
12,084
5,377
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
 
Heimdallr
16
0 / 12 / 10
9,668
569
10,190
19,198
8,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Abbadeer
Skadi
19
3 / 7 / 7
11,237
661
14,590
12,506
5,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
RampageCC
Ah Puch
19
1 / 4 / 9
10,305
606
23,128
9,906
4,122
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
4 / 9 / 4
11,249
662
12,372
17,269
6,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BFrosty760
Xbalanque
20
8 / 2 / 19
12,954
762
10,667
13,732
6,617
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Barrn
Sobek
20
2 / 2 / 26
11,666
686
3,909
18,642
22,626
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Da Ji
Baumtasia
Da Ji
20
15 / 1 / 16
13,447
791
20,052
16,133
9,647
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Morgaine22
Ah Puch
20
8 / 2 / 19
12,510
736
20,407
12,481
5,864
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Parturnax12
Achilles
18
6 / 6 / 21
11,763
692
10,699
20,390
14,317
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
140
13
Kills
39
39
Deaths
13
33
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
7
3
0.93
L
Heimdallr
 
Heimdallr
0
12
10
0.42
L
Skadi
Abbadeer
Skadi
3
7
7
0.93
W
Xbalanque
BFrosty760
Xbalanque
8
2
19
8.75
W
Sobek
Barrn
Sobek
2
2
26
7.5
W
Da Ji
Baumtasia
Da Ji
15
1
16
23
W
Ah Puch
Morgaine22
Ah Puch
8
2
19
8.75
W
Achilles
Parturnax12
Achilles
6
6
21
2.75
L
Ah Puch
RampageCC
Ah Puch
1
4
9
1.38
L
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,071
Damage
65,734
70,963
Taken
81,378
29,572
Mitigated
59,071
11,316
Healing
29,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,791
369
400
613
12,084
5,377
0
3,788
8,296
0
11,062
L
Heimdallr
 
Heimdallr
10,190
6,440
897
738
19,198
8,171
0
5,925
13,273
0
23,716
L
Skadi
Abbadeer
Skadi
14,590
3,601
93
961
12,506
5,182
832
6,022
6,484
0
33,856
W
Xbalanque
BFrosty760
Xbalanque
10,667
2,638
2,585
2,465
13,732
6,617
2,483
3,982
9,750
0
45,463
W
Sobek
Barrn
Sobek
3,909
81
1,293
2,621
18,642
22,626
152
6,386
12,256
12,695
327
W
Da Ji
Baumtasia
Da Ji
20,052
4,235
3,134
1,856
16,133
9,647
199
3,352
12,781
0
29,642
W
Ah Puch
Morgaine22
Ah Puch
20,407
70
6,264
3,708
12,481
5,864
850
4,053
8,428
48,615
0
W
Achilles
Parturnax12
Achilles
10,699
2,552
2,921
3,150
20,390
14,317
980
5,355
15,035
0
17,837
L
Ah Puch
RampageCC
Ah Puch
23,128
156
200
2,370
9,906
4,122
371
3,243
6,663
32,778
0
L
12,372
7,713
1,107
3,937
17,269
6,720
541
5,160
12,109
0
37,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,047
Gold Earned
62,340
194
Minions Killed
196
0
Camps Cleared
0
1,333,160
Distance Traveled
1,539,601
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,588
682
10
1
0
237,903
1
L
Heimdallr
9,668
569
45
3
0
228,273
0
L
Skadi
11,237
661
51
3
0
277,775
3
W
Xbalanque
12,954
762
92
5
0
312,110
5
W
Sobek
11,666
686
17
1
0
336,833
0
W
Da Ji
13,447
791
17
1
0
308,852
1
W
Ah Puch
12,510
736
60
4
0
300,583
0
W
Achilles
11,763
692
10
1
0
281,223
0
L
Ah Puch
10,305
606
32
2
0
331,399
0
L
Izanami
11,249
662
56
3
0
257,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role