Player Matchup

Chaac
Chaac
King_Error12
Chaac
Level 6
God Stats
2W - 1L
1,715 SR
Queue Stats
6W - 11L
1,435 Elo+
Party 2
Merlin
Merlin
SenpaiBoel
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 2
Ra
Ra
Ungleboiii_
Ra
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 16L
1,582 Elo+
Party 2
Team Averages
Level 10
1,572 SR
1,506 Elo+

VS

Team Averages
Level 24
1,362 SR
1,189 Elo+
Thor
Thor
AssassinKing992
Thor
Level 5
God Stats
0W - 3L
1,331 SR
Queue Stats
1W - 6L
1,123 Elo+
Party 1
Merlin
Merlin
HolyKnight Fury
Merlin
Level 37
God Stats
16W - 15L
1,435 SR
Queue Stats
17W - 25L
1,275 Elo+
Party 1
Hun Batz
Hun Batz
KornT93
Hun Batz
Level 29
God Stats
12W - 19L
1,321 SR
Queue Stats
12W - 25L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 7
14,124
614
7,668
19,289
17,422
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
SenpaiBoel
Merlin
16
4 / 11 / 11
14,971
651
10,023
19,315
6,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
10 / 5 / 5
15,982
695
15,331
20,023
7,617
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 11 / 5
14,276
621
9,848
16,635
9,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
14 / 7 / 4
16,629
723
33,384
25,310
10,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
KornT93
Hun Batz
4
0 / 1 / 1
8,911
387
0
760
154

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
19
Kills
20
20
Deaths
19
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
6
11
5
0.77
L
14
7
4
2.29
W
5
4
7
2.13
L
Hun Batz
KornT93
Hun Batz
0
1
1
0.5
W
Merlin
SenpaiBoel
Merlin
4
11
11
0.86
W
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,022
Damage
43,232
58,627
Taken
42,705
31,397
Mitigated
20,162
11,693
Healing
8,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,848
1,753
0
420
16,635
9,221
546
10,087
6,548
0
25,618
L
33,384
1,003
463
7,980
25,310
10,787
1,409
14,523
10,787
105,680
0
W
7,668
838
0
1,201
19,289
17,422
304
10,101
9,188
0
44,519
L
Hun Batz
KornT93
Hun Batz
0
0
0
0
760
154
0
760
0
0
0
W
Merlin
SenpaiBoel
Merlin
10,023
1,264
0
1,004
19,315
6,358
1,217
9,870
9,445
42,869
0
W
15,331
1,244
5,969
3,519
20,023
7,617
1,021
13,424
6,599
60,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,077
Gold Earned
39,816
220
Minions Killed
162
0
Camps Cleared
0
1,149,255
Distance Traveled
655,732
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,276
621
24
1
0
301,600
0
L
Merlin
16,629
723
138
6
0
354,132
0
W
Chaac
14,124
614
55
2
0
438,938
0
L
Hun Batz
8,911
387
0
0
0
0
0
W
Merlin
14,971
651
72
3
0
344,811
1
W
Ra
15,982
695
93
4
0
365,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role