Player Matchup
Fenrir
Silver II
Level 48
God Stats
14W - 15L
1,582 SR
Queue Stats
144W - 122L
1,237
MMR
Team Averages
Silver II
Average Tier
Level 48
1,582 SR
1,237
MMR
VS
Team Averages
Silver III
Average Tier
Level 138
1,767 SR
1,191
MMR
Arachne
Silver III
Level 138
God Stats
0W - 2L
1,767 SR
Queue Stats
144W - 128L
1,191
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
PrinceLittleHorn
Fenrir
18
6 / 1 / 0
14,546
808
12,815
16,271
15,462
Evolved Attacker's Blessing
+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!
Y10 Evolved Transcendence
+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Titan's Bane
+40
Physical Power
+20
Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
jakjak4444
Arachne
17
1 / 6 / 0
13,077
727
9,130
19,216
11,069
OLD Ichaival
+30%
Attack Speed
+35
Physical Power
PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)
Odysseus' Bow
+35%
Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Silverbranch Bow
+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Mace
+10
Physical Power
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
14,546
808
189
11
0
343,827
1
L
13,077
727
138
8
0
314,202
1