Player Matchup

Cerberus
Cerberus
Bronze III
 
Cerberus
Bronze III
Level 124
God Stats
0W - 2L
1,510 SR
Queue Stats
1W - 3L
1,552 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
Alan_Dx15
Sun Wukong
Gold I
Level 144
God Stats
12W - 17L
1,452 SR
Queue Stats
496W - 468L
1,542 MMR
Solo
Pele
Pele
Bronze III
DeHart6034
Pele
Bronze III
Level 89
God Stats
0W - 1L
1,527 SR
Queue Stats
1W - 4L
1,506 MMR
Party 1
Discordia
Discordia
Gold II
ElGatoVonJefe
Discordia
Gold II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 258L
1,527 MMR
Solo
Apollo
Apollo
Gold IV
LocknessT2G
Apollo
Gold IV
Level 139
God Stats
5W - 5L
1,500 SR
Queue Stats
286W - 277L
1,539 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,498 SR
1,533 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,565 SR
1,533 MMR
Fenrir
Fenrir
Gold III
MORKIP
Fenrir
Gold III
Level 113
God Stats
3W - 4L
1,639 SR
Queue Stats
28W - 26L
1,544 MMR
Solo
Geb
Geb
Gold IV
Mixi-SG
Geb
Gold IV
Level 105
God Stats
4W - 1L
1,814 SR
Queue Stats
76W - 79L
1,515 MMR
Solo
Izanami
Izanami
Platinum V
ReloadBuffer
Izanami
Platinum V
Level 106
God Stats
28W - 15L
1,641 SR
Queue Stats
370W - 321L
1,524 MMR
Solo
Thor
Thor
Gold II
SuperSells
Thor
Gold II
Level 146
God Stats
1W - 1L
1,230 SR
Queue Stats
171W - 144L
1,535 MMR
Solo
Vulcan
Vulcan
Gold IV
sashuro
Vulcan
Gold IV
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 43L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
5
0 / 1 / 0
7,612
272
600
1,954
837
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Alan_Dx15
Sun Wukong
20
7 / 4 / 11
15,133
540
29,416
28,671
43,340
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
3 / 9 / 5
13,397
478
11,943
23,720
10,172
Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
ElGatoVonJefe
Discordia
20
10 / 7 / 9
14,052
502
22,986
18,922
7,950
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
20
7 / 5 / 9
15,391
550
17,560
19,528
8,325
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AphroditeHeimdallrBacchusYemojaKumbhakarna

VS

Bans
MerlinMedusaPoseidonHou YiTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MORKIP
Fenrir
20
8 / 6 / 5
15,288
546
20,348
26,890
14,127
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Geb
18
5 / 7 / 8
14,238
509
9,011
31,728
41,264
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
ReloadBuffer
Izanami
20
8 / 5 / 4
16,246
580
20,846
20,484
10,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 3 / 8
13,970
499
11,514
20,975
25,693
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
sashuro
Vulcan
18
3 / 7 / 9
13,279
474
15,751
17,204
7,258
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
60
27
Kills
26
26
Deaths
28
34
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
0
0
L
Sun Wukong
Alan_Dx15
Sun Wukong
7
4
11
3.13
L
3
9
5
0.61
L
Discordia
ElGatoVonJefe
Discordia
10
7
9
2.07
L
Apollo
7
5
9
2.3
W
Fenrir
MORKIP
Fenrir
8
6
5
1.75
W
Geb
5
7
8
1.29
W
Izanami
ReloadBuffer
Izanami
8
5
4
2
W
2
3
8
2
W
Vulcan
sashuro
Vulcan
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,505
Damage
77,470
92,795
Taken
117,281
70,624
Mitigated
99,035
22,891
Healing
31,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
600
0
87
479
1,954
837
0
312
1,642
3,650
0
L
Sun Wukong
Alan_Dx15
Sun Wukong
29,416
6,950
0
10,508
28,671
43,340
819
6,870
21,801
0
105,044
L
11,943
1,797
110
7,559
23,720
10,172
0
4,140
19,580
0
102,023
L
Discordia
ElGatoVonJefe
Discordia
22,986
1,579
0
1,744
18,922
7,950
746
7,734
11,188
78,796
0
L
Apollo
17,560
12,378
0
2,404
19,528
8,325
3,258
5,706
13,822
0
126,667
W
Fenrir
MORKIP
Fenrir
20,348
4,383
0
11,753
26,890
14,127
2,841
4,488
22,402
0
109,623
W
Geb
9,011
1,700
0
5,929
31,728
41,264
426
6,618
25,110
43,965
0
W
Izanami
ReloadBuffer
Izanami
20,846
13,149
0
5,381
20,484
10,693
261
1,905
18,579
0
149,594
W
11,514
3,865
0
5,746
20,975
25,693
2,698
3,032
17,943
0
86,497
W
Vulcan
sashuro
Vulcan
15,751
3,743
1,056
1,819
17,204
7,258
1,973
7,543
9,661
75,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,585
Gold Earned
73,021
636
Minions Killed
637
0
Camps Cleared
0
2,064,662
Distance Traveled
2,335,523
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,612
272
8
0
0
81,880
2
L
Sun Wukong
15,133
540
174
6
0
508,214
4
L
Pele
13,397
478
137
5
0
507,938
0
L
Discordia
14,052
502
119
4
0
469,437
7
L
Apollo
15,391
550
198
7
0
497,193
6
W
Fenrir
15,288
546
141
5
0
523,219
7
W
Geb
14,238
509
38
1
0
486,955
7
W
Izanami
16,246
580
213
8
0
446,852
8
W
Thor
13,970
499
119
4
0
411,363
3
W
Vulcan
13,279
474
126
5
0
467,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role