Player Matchup

Arachne
Arachne
Bronze III
Chaotic RG
Arachne
Bronze III
Level 39
God Stats
1W - 2L
1,737 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Anubis
Anubis
Bronze I
oKobaa
Anubis
Bronze I
Level 107
God Stats
1W - 2L
1,615 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Artio
Artio
Silver IV
xC0NFiDENTiALx
Artio
Silver IV
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 19L
1,256 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,617 SR
1,419 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,527 SR
1,360 MMR
Cerberus
Cerberus
Silver II
Prvt SnowBall92
Cerberus
Silver II
Level 134
God Stats
1W - 2L
1,316 SR
Queue Stats
38W - 33L
1,277 MMR
Party 1
Heimdallr
Heimdallr
Gold V
dakola
Heimdallr
Gold V
Level 145
God Stats
0W - 2L
1,679 SR
Queue Stats
48W - 37L
1,454 MMR
Party 1
Eset
Eset
Gold V
x5HSx CONEJO
Eset
Gold V
Level 68
God Stats
10W - 10L
1,585 SR
Queue Stats
147W - 149L
1,347 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chaotic RG
Arachne
14
6 / 1 / 6
13,504
614
10,941
18,717
5,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
oKobaa
Anubis
16
9 / 2 / 3
14,347
652
19,214
16,313
10,471
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 1 / 8
13,169
599
6,055
17,336
18,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KukulkanZeusCabrakanPersephoneKumbhakarna

VS

Bans
HeraChaacYemojaOdinBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 5 / 3
13,806
628
9,308
21,063
21,018
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
dakola
Heimdallr
13
1 / 6 / 3
12,686
577
15,315
13,544
4,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 6 / 1
12,730
579
12,446
10,629
3,357
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
17
Kills
4
4
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
Chaotic RG
Arachne
6
1
6
9
L
Cerberus
1
5
3
0.5
L
Heimdallr
dakola
Heimdallr
1
6
3
0.42
W
Anubis
oKobaa
Anubis
9
2
3
5.25
L
2
6
1
0.42
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,210
Damage
37,069
52,366
Taken
45,236
34,558
Mitigated
29,169
23,971
Healing
8,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Chaotic RG
Arachne
10,941
6,569
0
10,822
18,717
5,438
1,303
6,962
11,755
0
57,428
L
Cerberus
9,308
782
0
3,597
21,063
21,018
0
11,383
9,680
42,105
0
L
Heimdallr
dakola
Heimdallr
15,315
4,422
0
1,741
13,544
4,794
0
8,446
5,098
0
64,970
W
Anubis
oKobaa
Anubis
19,214
472
0
8,675
16,313
10,471
1,460
7,984
8,329
87,343
0
L
12,446
748
1,533
1,713
10,629
3,357
0
5,448
5,181
49,659
0
W
6,055
439
491
3,983
17,336
18,649
180
7,236
10,100
34,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,020
Gold Earned
39,222
233
Minions Killed
274
0
Camps Cleared
0
1,259,577
Distance Traveled
1,102,487
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,504
614
53
2
0
492,077
4
L
Cerberus
13,806
628
73
3
0
370,817
1
L
Heimdallr
12,686
577
124
6
0
374,883
8
W
Anubis
14,347
652
147
7
0
364,468
6
L
Eset
12,730
579
77
4
0
356,787
7
W
Artio
13,169
599
33
2
0
403,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role