Player Matchup

Medusa
Medusa
Gold I
GanjaGod
Medusa
Gold I
Level 108
God Stats
53W - 54L
1,600 SR
Queue Stats
422W - 394L
1,558 MMR
Party 2
Scylla
Scylla
Gold III
LordHawken
Scylla
Gold III
Level 103
God Stats
6W - 7L
1,672 SR
Queue Stats
166W - 147L
1,421 MMR
Party 2
Achilles
Achilles
Silver I
mooshru
Achilles
Silver I
Level 86
God Stats
13W - 8L
1,805 SR
Queue Stats
156W - 142L
1,217 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 99
1,692 SR
1,399 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 93
1,677 SR
1,399 MMR
Cerberus
Cerberus
Silver II
GoodyProctor5
Cerberus
Silver II
Level 60
God Stats
4W - 6L
1,743 SR
Queue Stats
21W - 30L
1,393 MMR
Party 1
Kukulkan
Kukulkan
Gold II
LDofPANDEMONiuM
Kukulkan
Gold II
Level 156
God Stats
17W - 19L
1,616 SR
Queue Stats
160W - 208L
1,413 MMR
Solo
Izanami
Izanami
Silver II
SpiritWolf624589
Izanami
Silver II
Level 63
God Stats
7W - 8L
1,674 SR
Queue Stats
21W - 30L
1,393 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GanjaGod
Medusa
17
8 / 2 / 5
16,019
667
17,726
16,431
4,344
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
LordHawken
Scylla
17
7 / 3 / 8
16,027
668
18,165
14,750
3,331
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
mooshru
Achilles
16
4 / 2 / 10
15,596
650
17,146
18,608
21,135
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
BacchusChaacKumbhakarnaOdinZeus

VS

Bans
HeraAresYemojaCabrakanXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GoodyProctor5
Cerberus
14
2 / 5 / 4
15,160
632
16,501
29,723
33,227
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
16
4 / 7 / 3
16,302
679
8,118
16,585
4,387
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 7 / 3
13,930
580
9,442
15,165
3,727
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
19
Kills
7
7
Deaths
19
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
GanjaGod
Medusa
8
2
5
5.25
L
Cerberus
GoodyProctor5
Cerberus
2
5
4
0.8
L
Kukulkan
4
7
3
0.79
W
Scylla
LordHawken
Scylla
7
3
8
3.67
L
1
7
3
0.36
W
Achilles
mooshru
Achilles
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,037
Damage
34,061
49,789
Taken
61,473
28,810
Mitigated
41,341
15,967
Healing
12,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
GanjaGod
Medusa
17,726
7,298
0
5,935
16,431
4,344
2,581
9,638
6,793
0
85,813
L
Cerberus
GoodyProctor5
Cerberus
16,501
512
0
7,719
29,723
33,227
0
9,417
20,306
53,058
0
L
Kukulkan
8,118
806
774
2,527
16,585
4,387
342
3,872
12,713
64,416
0
W
Scylla
LordHawken
Scylla
18,165
2,735
0
5,787
14,750
3,331
873
8,241
6,509
77,479
0
L
9,442
6,970
0
1,013
15,165
3,727
1,214
5,065
10,100
0
72,971
W
Achilles
mooshru
Achilles
17,146
4,508
0
4,245
18,608
21,135
291
7,285
11,323
0
55,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,642
Gold Earned
45,392
302
Minions Killed
317
0
Camps Cleared
0
1,417,050
Distance Traveled
1,270,093
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,019
667
113
5
0
481,159
8
L
Cerberus
15,160
632
74
3
0
467,365
6
L
Kukulkan
16,302
679
107
4
0
424,910
4
W
Scylla
16,027
668
125
5
0
435,318
0
L
Izanami
13,930
580
136
6
0
377,818
0
W
Achilles
15,596
650
64
3
0
500,573
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role