Player Matchup

Chang'e
Chang'e
AdrenalCupid372
Chang'e
Level 69
God Stats
11W - 4L
1,822 SR
Queue Stats
211W - 198L
1,523 Elo+
Party 1
Hou Yi
Hou Yi
RevanHawke46
Hou Yi
Level 55
God Stats
3W - 4L
1,515 SR
Queue Stats
101W - 76L
1,437 Elo+
Party 1
Achilles
Achilles
Sir Vloth
Achilles
Level 29
God Stats
10W - 5L
1,597 SR
Queue Stats
50W - 42L
1,593 Elo+
Party 1
Team Averages
Level 51
1,645 SR
1,518 Elo+

VS

Team Averages
Level 58
1,636 SR
1,561 Elo+
Zeus
Zeus
BarbossaGZ
Zeus
Level 83
God Stats
19W - 17L
1,760 SR
Queue Stats
133W - 143L
1,552 Elo+
Party 2
Ymir
Ymir
DiegoMLopes2004
Ymir
Level 17
God Stats
11W - 10L
1,695 SR
Queue Stats
15W - 14L
1,639 Elo+
Party 2
Set
Set
Luiz Henrique95
Set
Level 74
God Stats
2W - 6L
1,452 SR
Queue Stats
93W - 103L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 5
8,331
555
3,596
5,925
1,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
11
1 / 0 / 4
9,092
606
5,335
7,302
2,627
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Sir Vloth
Achilles
11
4 / 1 / 1
9,121
608
5,941
9,728
8,621
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
8,676
578
9,683
5,569
1,407
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 2 / 1
8,284
552
3,653
8,190
3,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 0 / 0
9,408
627
3,428
6,735
3,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
0
3
1
0.17
L
0
2
1
0.25
L
1
0
0
1
W
Hou Yi
1
0
4
3
W
Achilles
Sir Vloth
Achilles
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,872
Damage
16,764
22,955
Taken
20,494
13,195
Mitigated
7,627
14,570
Healing
1,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,596
176
5,974
4,701
5,925
1,947
0
3,722
2,203
16,134
0
L
9,683
239
0
0
5,569
1,407
0
1,753
3,816
41,632
0
L
3,653
666
0
134
8,190
3,111
0
1,381
6,809
14,973
0
L
3,428
1,214
0
1,223
6,735
3,109
0
554
6,181
0
46,474
W
Hou Yi
5,335
1,977
819
536
7,302
2,627
0
4,388
2,914
0
40,557
W
Achilles
Sir Vloth
Achilles
5,941
1,587
0
2,540
9,728
8,621
0
5,230
4,498
0
17,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,544
Gold Earned
26,368
147
Minions Killed
183
0
Camps Cleared
0
688,832
Distance Traveled
757,387
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,331
555
27
2
0
206,855
4
L
Zeus
8,676
578
72
5
0
228,256
5
L
Ymir
8,284
552
36
2
0
240,889
0
L
Set
9,408
627
75
5
0
288,242
5
W
Hou Yi
9,092
606
101
7
0
220,079
5
W
Achilles
9,121
608
19
1
0
261,898
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role