Player Matchup

Raijin
Raijin
Duckiroo
Raijin
Level 27
God Stats
4W - 4L
1,583 SR
Queue Stats
229W - 258L
1,423 Elo+
Party 2
Ganesha
Ganesha
Iridophore
Ganesha
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
279W - 300L
1,420 Elo+
Party 2
Mercury
Mercury
Monchismo
Mercury
Level 17
God Stats
5W - 0L
1,806 SR
Queue Stats
86W - 93L
1,421 Elo+
Party 2
Team Averages
Level 57
1,630 SR
1,421 Elo+

VS

Team Averages
Level 62
1,561 SR
1,454 Elo+
Jing Wei
Jing Wei
Treecko_Evolved
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,415 Elo+
Party 1
Cu Chulainn
Cu Chulainn
egato343
Cu Chulainn
Level 133
God Stats
4W - 3L
1,682 SR
Queue Stats
306W - 330L
1,587 Elo+
Solo
Baron Samedi
Baron Samedi
ibGoblin
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 57L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Duckiroo
Raijin
16
16 / 5 / 9
14,879
827
15,552
15,142
7,470
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Iridophore
Ganesha
16
1 / 8 / 27
14,089
783
8,443
25,490
34,434
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Monchismo
Mercury
17
16 / 7 / 8
15,312
851
18,856
17,753
9,869
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
9 / 10 / 8
14,399
800
17,017
20,274
7,219
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
egato343
Cu Chulainn
14
3 / 11 / 7
12,704
706
9,690
17,516
10,118
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
ibGoblin
Baron Samedi
15
8 / 12 / 9
13,682
760
10,361
16,781
6,489
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
44
33
Kills
20
20
Deaths
33
44
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Raijin
Duckiroo
Raijin
16
5
9
4.1
W
Ganesha
Iridophore
Ganesha
1
8
27
1.81
W
Mercury
Monchismo
Mercury
16
7
8
2.86
L
Jing Wei
9
10
8
1.3
L
Cu Chulainn
egato343
Cu Chulainn
3
11
7
0.59
L
Baron Samedi
ibGoblin
Baron Samedi
8
12
9
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,851
Damage
37,068
58,385
Taken
54,571
51,773
Mitigated
23,826
11,421
Healing
8,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Duckiroo
Raijin
15,552
1,718
0
3,159
15,142
7,470
748
2,500
12,642
48,610
0
W
Ganesha
Iridophore
Ganesha
8,443
785
1,242
2,865
25,490
34,434
459
5,533
19,957
35,364
0
W
Mercury
Monchismo
Mercury
18,856
10,933
0
4,155
17,753
9,869
1,966
3,129
14,624
0
55,373
L
Jing Wei
17,017
10,819
0
3,719
20,274
7,219
913
9,748
10,526
120
52,173
L
Cu Chulainn
egato343
Cu Chulainn
9,690
1,330
0
1,623
17,516
10,118
208
7,861
9,655
0
52,294
L
Baron Samedi
ibGoblin
Baron Samedi
10,361
1,238
850
2,231
16,781
6,489
1,023
6,430
10,351
34,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,280
Gold Earned
40,785
167
Minions Killed
188
0
Camps Cleared
0
900,121
Distance Traveled
729,600
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,879
827
82
5
0
286,584
2
W
Ganesha
14,089
783
11
1
0
292,508
5
W
Mercury
15,312
851
74
4
0
321,029
2
L
Jing Wei
14,399
800
62
3
0
232,635
3
L
Cu Chulainn
12,704
706
76
4
0
269,161
3
L
Baron Samedi
13,682
760
50
3
0
227,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role