Player Matchup

King Arthur
King Arthur
Joust_Archer
King Arthur
Level 64
God Stats
1W - 2L
1,253 SR
Queue Stats
5W - 8L
1,304 Elo+
Solo
Baron Samedi
Baron Samedi
MFxItssBio
Baron Samedi
Level 65
God Stats
3W - 0L
1,889 SR
Queue Stats
161W - 141L
1,407 Elo+
Party 1
Tyr
Tyr
MFxLucifer
Tyr
Level 127
God Stats
2W - 3L
1,758 SR
Queue Stats
182W - 172L
1,413 Elo+
Party 1
Ullr
Ullr
qtGlimzz
Ullr
Level 83
God Stats
55W - 64L
1,412 SR
Queue Stats
150W - 147L
1,417 Elo+
Solo
Neith
Neith
xxmadamziamxx26
Neith
Level 57
God Stats
27W - 22L
1,486 SR
Queue Stats
315W - 273L
1,284 Elo+
Solo
Team Averages
Level 79
1,559 SR
1,365 Elo+

VS

Team Averages
Level 90
1,472 SR
1,435 Elo+
Hel
Hel
KEEM7K
Hel
Level 85
God Stats
99W - 88L
1,509 SR
Queue Stats
123W - 115L
1,429 Elo+
Solo
The Morrigan
The Morrigan
KeeksRee2528
The Morrigan
Level 109
God Stats
5W - 7L
1,346 SR
Queue Stats
137W - 121L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TigerD8597
Ah Muzen Cab
Level 68
God Stats
56W - 54L
1,543 SR
Queue Stats
102W - 108L
1,446 Elo+
Solo
Artio
Artio
togee
Artio
Level 83
God Stats
1W - 4L
1,665 SR
Queue Stats
151W - 134L
1,461 Elo+
Solo
Serqet
Serqet
xxflip420
Serqet
Level 107
God Stats
0W - 3L
1,298 SR
Queue Stats
162W - 155L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Joust_Archer
King Arthur
20
8 / 6 / 13
19,905
538
22,448
34,215
40,314
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
MFxItssBio
Baron Samedi
20
9 / 11 / 13
17,108
462
29,388
30,056
12,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
15 / 10 / 14
20,419
552
36,499
38,239
27,194
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ullr
20
10 / 9 / 15
20,730
560
37,633
35,039
15,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 8 / 9
17,504
473
32,321
29,313
11,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
KEEM7K
Hel
20
7 / 6 / 16
20,456
553
25,285
40,064
20,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
KeeksRee2528
The Morrigan
20
10 / 13 / 9
18,524
501
24,966
33,612
15,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
TigerD8597
Ah Muzen Cab
20
6 / 10 / 8
18,424
498
25,609
32,069
21,627
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artio
togee
Artio
20
2 / 9 / 16
17,196
465
19,977
46,064
57,972
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Serqet
xxflip420
Serqet
20
19 / 10 / 8
22,284
602
34,427
38,757
27,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
101
48
Kills
44
44
Deaths
48
64
Assists
57
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Joust_Archer
King Arthur
8
6
13
2.42
L
Hel
KEEM7K
Hel
7
6
16
2.5
L
The Morrigan
KeeksRee2528
The Morrigan
10
13
9
1.12
W
Baron Samedi
MFxItssBio
Baron Samedi
9
11
13
1.41
W
15
10
14
2.2
L
Ah Muzen Cab
TigerD8597
Ah Muzen Cab
6
10
8
1
W
Ullr
10
9
15
1.94
L
Artio
togee
Artio
2
9
16
1.11
L
Serqet
xxflip420
Serqet
19
10
8
2.3
W
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,289
Damage
130,264
166,862
Taken
190,566
106,890
Mitigated
142,924
53,951
Healing
75,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Joust_Archer
King Arthur
22,448
4,029
0
8,919
34,215
40,314
1,069
14,809
17,510
69
135,916
L
Hel
KEEM7K
Hel
25,285
178
10,592
26,890
40,064
20,105
1,487
8,407
31,657
159,465
0
L
The Morrigan
KeeksRee2528
The Morrigan
24,966
7,013
0
6,312
33,612
15,804
1,979
2,444
30,459
105,549
1,653
W
Baron Samedi
MFxItssBio
Baron Samedi
29,388
890
2,436
8,586
30,056
12,641
762
13,541
16,446
70,128
0
W
36,499
8,300
0
10,211
38,239
27,194
2,609
14,611
22,609
0
137,856
L
Ah Muzen Cab
TigerD8597
Ah Muzen Cab
25,609
10,328
0
11,207
32,069
21,627
1,692
4,026
27,881
0
137,016
W
Ullr
37,633
18,627
0
11,579
35,039
15,046
4,581
11,471
22,089
0
191,994
L
Artio
togee
Artio
19,977
1,442
1,296
14,098
46,064
57,972
156
10,875
35,189
57,477
1,158
L
Serqet
xxflip420
Serqet
34,427
10,147
0
5,531
38,757
27,416
1,361
7,292
31,465
0
136,644
W
32,321
22,987
1,011
11,209
29,313
11,695
3,738
12,890
15,968
0
125,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,666
Gold Earned
96,884
867
Minions Killed
807
0
Camps Cleared
0
3,066,668
Distance Traveled
3,169,681
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
19,905
538
216
6
0
741,859
0
L
Hel
20,456
553
256
7
0
687,692
0
L
The Morrigan
18,524
501
158
4
0
521,951
2
W
Baron Samedi
17,108
462
74
2
0
577,187
2
W
Tyr
20,419
552
160
4
0
648,348
0
L
Ah Muzen Cab
18,424
498
178
5
0
617,779
6
W
Ullr
20,730
560
215
6
0
615,069
5
L
Artio
17,196
465
47
1
0
631,095
6
L
Serqet
22,284
602
168
5
0
711,164
5
W
Neith
17,504
473
202
5
0
484,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role