Player Matchup

Neith
Neith
Bronze I
Vorft
Neith
Bronze I
Level 54
God Stats
10W - 8L
1,561 SR
Queue Stats
123W - 136L
926 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 54
1,561 SR
926 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 68
1,500 SR
921 MMR
Sun Wukong
Sun Wukong
Bronze I
Docmansam
Sun Wukong
Bronze I
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 65L
921 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Vorft
Neith
8
1 / 0 / 0
5,088
1,018
2,484
2,555
649
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Bans
PeleHeimdallrFreyaHe BoSkadi

VS

Bans
BakasuraKaliUllrChaacCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Docmansam
Sun Wukong
8
0 / 1 / 0
4,271
854
1,265
3,953
1,403
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Docmansam
Sun Wukong
0
1
0
0
W
Neith
Vorft
Neith
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,484
Damage
1,265
2,555
Taken
3,953
649
Mitigated
1,403
923
Healing
1,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Docmansam
Sun Wukong
1,265
372
0
1,426
3,953
1,403
0
52
3,901
0
15,389
W
Neith
Vorft
Neith
2,484
1,566
0
923
2,555
649
270
0
2,555
0
18,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,088
Gold Earned
4,271
38
Minions Killed
29
0
Camps Cleared
0
72,539
Distance Traveled
92,122
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,271
854
29
6
0
92,122
2
W
Neith
5,088
1,018
38
8
0
72,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role