Player Matchup

Artemis
Artemis
 
Artemis
Level 23
God Stats
1W - 1L
1,449 SR
Queue Stats
12W - 18L
1,372 Elo+
Solo
Neith
Neith
DirtyPastaMan
Neith
Level 26
God Stats
1W - 1L
1,736 SR
Queue Stats
52W - 43L
1,599 Elo+
Solo
Raijin
Raijin
JACJX42
Raijin
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 64L
1,801 Elo+
Party 3
Pele
Pele
UncoGerman
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,851 Elo+
Party 3
Chang'e
Chang'e
balpomet
Chang'e
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 137L
1,567 Elo+
Solo
Team Averages
Level 42
1,537 SR
1,638 Elo+

VS

Team Averages
Level 78
1,543 SR
1,890 Elo+
Poseidon
Poseidon
ChadBroskii
Poseidon
Level 159
God Stats
2W - 0L
1,487 SR
Queue Stats
148W - 44L
2,049 Elo+
Party 2
Hun Batz
Hun Batz
Dregga
Hun Batz
Level 158
God Stats
7W - 1L
1,889 SR
Queue Stats
174W - 37L
2,067 Elo+
Party 2
Chang'e
Chang'e
OrphánCrippler69
Chang'e
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 18L
2,115 Elo+
Party 2
Ravana
Ravana
WacthinX X X
Ravana
Level 18
God Stats
1W - 0L
1,340 SR
Queue Stats
14W - 7L
1,651 Elo+
Party 1
Chaac
Chaac
WatchinXxX
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
4 / 16 / 10
13,959
558
14,451
28,089
10,619
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 11 / 15
17,492
700
22,913
28,602
12,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
JACJX42
Raijin
20
8 / 12 / 9
16,872
675
29,448
27,362
12,361
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
5 / 16 / 8
13,956
558
10,653
30,074
21,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
balpomet
Chang'e
20
4 / 15 / 15
15,502
620
20,158
29,715
32,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChadBroskii
Poseidon
20
23 / 4 / 36
21,659
866
41,927
20,388
6,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
Dregga
Hun Batz
20
26 / 5 / 36
19,955
798
45,250
27,160
17,595
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 5 / 40
16,744
670
20,170
22,453
13,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ravana
20
7 / 10 / 25
15,373
615
16,560
28,473
30,200
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
20
6 / 9 / 36
15,845
634
13,175
37,978
56,036
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
243
27
Kills
70
70
Deaths
33
57
Assists
173
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
16
10
0.56
W
Poseidon
ChadBroskii
Poseidon
23
4
36
10.25
L
6
11
15
1.23
W
Hun Batz
Dregga
Hun Batz
26
5
36
8.8
L
Raijin
JACJX42
Raijin
8
12
9
1.04
W
8
5
40
5.6
L
5
16
8
0.56
W
Ravana
7
10
25
1.95
W
Chaac
6
9
36
2.67
L
Chang'e
balpomet
Chang'e
4
15
15
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,623
Damage
137,082
143,842
Taken
136,452
89,016
Mitigated
123,732
32,507
Healing
63,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
14,451
7,404
0
1,833
28,089
10,619
0
10,077
18,012
0
26,295
W
Poseidon
ChadBroskii
Poseidon
41,927
7,297
574
3,796
20,388
6,401
1,802
7,847
9,979
93,196
0
L
22,913
9,894
1,964
8,088
28,602
12,039
867
11,786
16,816
0
65,583
W
Hun Batz
Dregga
Hun Batz
45,250
10,238
914
4,284
27,160
17,595
2,665
9,893
16,619
0
78,357
L
Raijin
JACJX42
Raijin
29,448
3,648
1,030
1,473
27,362
12,361
480
12,011
15,351
70,822
0
W
20,170
1,075
19,405
11,133
22,453
13,500
1,764
11,832
10,621
42,710
0
L
10,653
1,285
1,297
1,273
30,074
21,895
595
14,396
15,678
0
24,524
W
Ravana
16,560
3,356
4,057
4,297
28,473
30,200
0
7,431
20,364
0
25,332
W
Chaac
13,175
710
4,055
11,204
37,978
56,036
567
12,603
20,934
0
24,051
L
Chang'e
balpomet
Chang'e
20,158
493
7,795
7,754
29,715
32,102
58
13,827
15,888
37,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,781
Gold Earned
89,576
229
Minions Killed
225
0
Camps Cleared
0
1,578,935
Distance Traveled
2,223,464
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,959
558
20
1
0
261,360
0
W
Poseidon
21,659
866
107
4
0
474,138
0
L
Neith
17,492
700
77
3
0
311,620
0
W
Hun Batz
19,955
798
63
3
0
472,406
1
L
Raijin
16,872
675
103
4
0
305,520
5
W
Chang'e
16,744
670
28
1
0
450,238
3
L
Pele
13,956
558
12
0
0
355,193
5
W
Ravana
15,373
615
20
1
0
415,511
0
W
Chaac
15,845
634
7
0
0
411,171
0
L
Chang'e
15,502
620
17
1
0
345,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role