Player Matchup

Baron Samedi
Baron Samedi
GradmaTarkin
Baron Samedi
Level 29
God Stats
15W - 8L
1,512 SR
Queue Stats
60W - 45L
1,347 Elo+
Party 1
Izanami
Izanami
SpartanSpearman
Izanami
Level 29
God Stats
29W - 8L
1,426 SR
Queue Stats
78W - 57L
1,385 Elo+
Party 1
Fenrir
Fenrir
VerbotenLion135
Fenrir
Level 46
God Stats
18W - 6L
1,493 SR
Queue Stats
243W - 209L
1,378 Elo+
Party 1
Team Averages
Level 35
1,477 SR
1,370 Elo+

VS

Team Averages
Level 19
1,453 SR
1,383 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 21
God Stats
3W - 6L
1,358 SR
Queue Stats
12W - 24L
1,149 Elo+
Solo
Persephone
Persephone
KoolHunter126
Persephone
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chernobog
Chernobog
SuperSam0325
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GradmaTarkin
Baron Samedi
12
9 / 2 / 15
9,328
933
7,173
6,492
2,776
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
8 / 4 / 8
8,365
837
7,098
8,146
2,366
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
11 / 1 / 11
9,327
933
9,418
6,474
2,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
4 / 12 / 3
8,426
843
3,205
12,667
3,094
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
KoolHunter126
Persephone
9
1 / 8 / 3
7,060
706
3,624
8,832
3,319
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Chernobog
SuperSam0325
Chernobog
8
2 / 9 / 2
7,074
707
3,246
9,228
2,068
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
28
Kills
7
7
Deaths
29
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
12
3
0.46
W
Baron Samedi
GradmaTarkin
Baron Samedi
9
2
15
8.25
L
Persephone
KoolHunter126
Persephone
1
8
3
0.31
W
8
4
8
3
L
Chernobog
SuperSam0325
Chernobog
2
9
2
0.33
W
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,689
Damage
10,075
21,112
Taken
30,727
7,532
Mitigated
8,481
8,148
Healing
2,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,205
383
0
986
12,667
3,094
0
2,327
10,340
0
15,747
W
Baron Samedi
GradmaTarkin
Baron Samedi
7,173
1,122
912
1,730
6,492
2,776
367
1,381
5,111
23,306
0
L
Persephone
KoolHunter126
Persephone
3,624
509
0
1,240
8,832
3,319
0
2,282
6,550
12,250
0
W
7,098
5,571
290
2,070
8,146
2,366
2,344
994
7,152
0
30,263
L
Chernobog
SuperSam0325
Chernobog
3,246
1,810
0
180
9,228
2,068
0
2,564
6,664
0
7,377
W
9,418
4,646
222
2,924
6,474
2,390
0
1,257
5,217
0
25,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,020
Gold Earned
22,560
109
Minions Killed
39
0
Camps Cleared
0
480,069
Distance Traveled
381,749
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,426
843
16
2
0
120,823
1
W
Baron Samedi
9,328
933
35
4
0
161,369
1
L
Persephone
7,060
706
12
1
0
135,830
0
W
Izanami
8,365
837
40
4
0
140,246
1
L
Chernobog
7,074
707
11
1
0
125,096
4
W
Fenrir
9,327
933
34
3
0
178,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role