Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 48
God Stats
7W - 10L
1,610 SR
Queue Stats
250W - 252L
1,400 Elo+
Party 1
Loki
Loki
TURKISH_DELIQHT
Loki
Level 13
God Stats
3W - 7L
1,128 SR
Queue Stats
3W - 7L
1,103 Elo+
Solo
Neith
Neith
xdlol4321
Neith
Level 18
God Stats
18W - 13L
1,293 SR
Queue Stats
87W - 87L
1,046 Elo+
Party 1
Team Averages
Level 26
1,344 SR
1,183 Elo+

VS

Team Averages
Level 27
1,548 SR
1,411 Elo+
Cerberus
Cerberus
 
Cerberus
Level 26
God Stats
32W - 36L
1,462 SR
Queue Stats
73W - 88L
1,292 Elo+
Solo
Izanami
Izanami
RedkulatReborn
Izanami
Level 28
God Stats
5W - 1L
1,681 SR
Queue Stats
6W - 4L
1,442 Elo+
Solo
Fenrir
Fenrir
kaimussu
Fenrir
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 2 / 2
7,611
507
457
3,027
3,380
Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
9 / 6 / 7
11,901
793
11,781
13,867
4,721
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
xdlol4321
Neith
13
9 / 7 / 6
11,365
758
10,894
13,019
4,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 3 / 7
9,889
659
5,125
12,501
5,190
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
11 / 5 / 4
13,067
871
14,823
11,001
4,180
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
kaimussu
Fenrir
11
3 / 10 / 2
10,208
681
3,801
14,490
4,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
18
Kills
15
15
Deaths
18
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
2
0.5
W
Cerberus
 
Cerberus
1
3
7
1.5
W
11
5
4
2.6
L
9
6
7
2.08
W
Fenrir
kaimussu
Fenrir
3
10
2
0.4
L
Neith
xdlol4321
Neith
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,132
Damage
23,749
29,913
Taken
37,992
12,602
Mitigated
14,366
5,670
Healing
8,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
457
43
89
89
3,027
3,380
0
1,024
2,003
5,230
0
W
Cerberus
 
Cerberus
5,125
261
0
3,965
12,501
5,190
434
171
12,330
21,516
0
W
14,823
8,756
219
1,950
11,001
4,180
1,007
163
10,838
0
68,703
L
11,781
7,655
0
3,121
13,867
4,721
245
2,689
11,178
0
36,487
W
Fenrir
kaimussu
Fenrir
3,801
1,716
0
2,519
14,490
4,996
863
557
13,933
0
27,809
L
Neith
xdlol4321
Neith
10,894
7,245
583
1,788
13,019
4,501
1,154
1,460
11,559
0
30,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,877
Gold Earned
33,164
102
Minions Killed
216
0
Camps Cleared
0
491,399
Distance Traveled
726,386
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,611
507
4
0
0
30,568
1
W
Cerberus
9,889
659
69
5
0
264,123
0
W
Izanami
13,067
871
114
8
0
195,812
4
L
Loki
11,901
793
55
4
0
254,228
0
W
Fenrir
10,208
681
33
2
0
266,451
2
L
Neith
11,365
758
43
3
0
206,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role