Player Matchup

Sol
Sol
Diamond II
II PLASMA x
Sol
Diamond II
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 132L
2,278 MMR
Party 3
Scylla
Scylla
Diamond IV
Luxurrious-
Scylla
Diamond IV
Level 158
God Stats
82W - 68L
1,982 SR
Queue Stats
143W - 133L
2,454 MMR
Party 1
Thor
Thor
Masters
SKyZ_Yz-
Thor
Masters
Level 109
God Stats
1W - 1L
1,246 SR
Queue Stats
61W - 51L
2,642 MMR
Solo
Hun Batz
Hun Batz
Diamond V
XxTrunkssYtoz339
Hun Batz
Diamond V
Level 128
God Stats
21W - 8L
1,791 SR
Queue Stats
310W - 252L
2,282 MMR
Party 1
Guan Yu
Guan Yu
Diamond III
dungarvan11
Guan Yu
Diamond III
Level 126
God Stats
5W - 3L
1,500 SR
Queue Stats
122W - 112L
2,296 MMR
Party 3
Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,604 SR
2,390 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 156
1,545 SR
2,383 MMR
Bakasura
Bakasura
Masters
Auzriik
Bakasura
Masters
Level 157
God Stats
3W - 3L
1,836 SR
Queue Stats
106W - 95L
2,753 MMR
Solo
Chiron
Chiron
Diamond I
Coloma2393
Chiron
Diamond I
Level 159
God Stats
0W - 4L
1,302 SR
Queue Stats
233W - 237L
2,171 MMR
Party 2
Cu Chulainn
Cu Chulainn
Masters
Escanor-Chan
Cu Chulainn
Masters
Level 160
God Stats
9W - 18L
1,474 SR
Queue Stats
256W - 237L
2,170 MMR
Party 2
Sobek
Sobek
Diamond I
GirlFeetYum
Sobek
Diamond I
Level 142
God Stats
2W - 3L
1,530 SR
Queue Stats
33W - 24L
2,385 MMR
Solo
Ra
Ra
Masters
nate2799
Ra
Masters
Level 160
God Stats
12W - 14L
1,583 SR
Queue Stats
584W - 493L
2,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
3,710
742
1,753
2,148
455
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
6
2 / 0 / 2
3,858
772
1,627
848
152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
6
0 / 1 / 1
3,432
686
2,082
3,027
1,926
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

5
2 / 1 / 1
3,695
739
1,829
3,791
893
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
dungarvan11
Guan Yu
5
1 / 2 / 1
3,614
723
1,705
3,977
1,235
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
SusanoHeimdallrBastetKukulkanPersephone

VS

Bans
OdinKumbhakarnaGebKhepriYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Auzriik
Bakasura
5
0 / 4 / 1
3,480
696
1,989
4,761
1,309
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
Coloma2393
Chiron
1
0 / 0 / 0
2,482
496
46
211
18
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Cu Chulainn
Escanor-Chan
Cu Chulainn
6
1 / 1 / 0
3,513
703
2,154
3,272
1,752
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

5
2 / 3 / 0
3,150
630
1,053
4,594
1,590
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 0 / 0
912
182
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
3
4
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Auzriik
Bakasura
0
4
1
0.13
L
Chiron
Coloma2393
Chiron
0
0
0
0
L
Cu Chulainn
Escanor-Chan
Cu Chulainn
1
1
0
1
L
2
3
0
0.67
W
2
0
0
2
W
Scylla
2
0
2
3
W
Thor
0
1
1
0.5
W
2
1
1
2.5
W
Guan Yu
dungarvan11
Guan Yu
1
2
1
0.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,996
Damage
5,242
13,791
Taken
12,838
4,661
Mitigated
4,669
6,590
Healing
4,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Auzriik
Bakasura
1,989
1,717
0
1,438
4,761
1,309
0
1,050
3,711
0
11,195
L
Chiron
Coloma2393
Chiron
46
46
0
160
211
18
0
0
211
0
579
L
Cu Chulainn
Escanor-Chan
Cu Chulainn
2,154
932
0
1,408
3,272
1,752
14
0
3,272
0
14,224
L
1,053
41
0
1,330
4,594
1,590
0
2,330
2,264
1,994
0
W
1,753
819
0
1,124
2,148
455
1,611
369
1,779
15,205
0
W
Scylla
1,627
660
0
250
848
152
76
82
766
14,173
0
W
Thor
2,082
766
0
1,479
3,027
1,926
0
0
3,027
0
11,351
W
1,829
899
0
1,100
3,791
893
0
72
3,544
0
14,288
W
Guan Yu
dungarvan11
Guan Yu
1,705
801
520
2,117
3,977
1,235
587
530
3,447
0
9,345
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,309
Gold Earned
13,537
133
Minions Killed
61
0
Camps Cleared
0
429,753
Distance Traveled
342,885
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,480
696
31
6
0
104,102
0
L
Chiron
2,482
496
2
0
0
60,281
0
L
Cu Chulainn
3,513
703
26
5
0
95,408
0
L
Sobek
3,150
630
2
0
0
83,094
1
W
Sol
3,710
742
36
7
0
67,124
0
W
Scylla
3,858
772
33
7
0
80,345
1
W
Thor
3,432
686
24
5
0
89,132
0
W
Hun Batz
3,695
739
28
6
0
106,967
0
W
Guan Yu
3,614
723
12
2
0
86,185
1
L
Ra
912
182
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role