Player Matchup

Neith
Neith
BVMN JUGGERNAUT
Neith
Level 39
God Stats
1W - 2L
1,553 SR
Queue Stats
47W - 75L
1,267 Elo+
Party 1
Sobek
Sobek
Game Warden14
Sobek
Level 36
God Stats
5W - 3L
1,536 SR
Queue Stats
29W - 25L
1,301 Elo+
Party 1
Ah Puch
Ah Puch
SaSorI 7
Ah Puch
Level 66
God Stats
2W - 4L
1,262 SR
Queue Stats
148W - 175L
1,277 Elo+
Solo
Team Averages
Level 47
1,450 SR
1,281 Elo+

VS

Team Averages
Level 33
1,268 SR
1,197 Elo+
Medusa
Medusa
DREAMATORIUM700
Medusa
Level 8
God Stats
29W - 36L
1,203 SR
Queue Stats
36W - 54L
1,126 Elo+
Party 2
Nox
Nox
Savage4it
Nox
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 32L
1,289 Elo+
Solo
Sylvanus
Sylvanus
Silly Turtle263
Sylvanus
Level 43
God Stats
1W - 2L
1,101 SR
Queue Stats
20W - 20L
1,177 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
9,877
617
8,075
11,736
4,398
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 6 / 0
9,178
574
4,808
20,834
23,819
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Puch
SaSorI 7
Ah Puch
10
1 / 1 / 0
8,965
560
8,123
6,273
2,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 6
10,178
636
8,256
10,945
3,737
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
9 / 0 / 5
11,491
718
15,847
6,837
2,654
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
10
1 / 2 / 10
9,398
587
2,828
11,309
8,526
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
4
Kills
14
14
Deaths
4
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
4
2
6
3.5
L
1
6
0
0.17
L
Ah Puch
SaSorI 7
Ah Puch
1
1
0
1
W
9
0
5
11.5
W
Sylvanus
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,006
Damage
26,931
38,843
Taken
29,091
30,346
Mitigated
14,917
5,412
Healing
7,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,075
5,372
0
494
11,736
4,398
397
5,286
6,450
0
48,013
W
8,256
3,702
0
0
10,945
3,737
1,292
4,451
6,494
0
40,357
L
4,808
476
371
2,736
20,834
23,819
472
10,257
10,577
14,420
0
L
Ah Puch
SaSorI 7
Ah Puch
8,123
297
0
1,811
6,273
2,129
0
3,190
3,083
36,898
0
W
15,847
1,014
0
490
6,837
2,654
1,113
2,867
3,970
41,714
0
W
Sylvanus
2,828
306
3,333
3,817
11,309
8,526
473
5,693
5,616
9,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,020
Gold Earned
31,067
150
Minions Killed
174
0
Camps Cleared
0
701,398
Distance Traveled
786,713
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,877
617
81
5
0
189,732
2
W
Medusa
10,178
636
73
5
0
262,561
1
L
Sobek
9,178
574
25
2
0
231,927
3
L
Ah Puch
8,965
560
44
3
0
279,739
3
W
Nox
11,491
718
83
5
0
286,390
0
W
Sylvanus
9,398
587
18
1
0
237,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role