Player Matchup

Sol
Sol
BeyondCloudNine
Sol
Level 80
God Stats
3W - 1L
1,616 SR
Queue Stats
43W - 55L
1,402 Elo+
Party 1
Heimdallr
Heimdallr
CARTM3N
Heimdallr
Level 146
God Stats
7W - 10L
1,431 SR
Queue Stats
52W - 59L
1,504 Elo+
Party 1
Pele
Pele
Rollock11
Pele
Level 119
God Stats
3W - 2L
1,836 SR
Queue Stats
46W - 33L
1,572 Elo+
Party 3
Mercury
Mercury
ShellFlare
Mercury
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,538 Elo+
Party 3
Kukulkan
Kukulkan
montypython104
Kukulkan
Level 18
God Stats
1W - 4L
1,424 SR
Queue Stats
7W - 17L
1,409 Elo+
Party 1
Team Averages
Level 104
1,561 SR
1,485 Elo+

VS

Team Averages
Level 98
1,517 SR
1,466 Elo+
Aphrodite
Aphrodite
Boulderchief
Aphrodite
Level 101
God Stats
24W - 22L
1,449 SR
Queue Stats
51W - 62L
1,371 Elo+
Party 4
Ullr
Ullr
FearTactics
Ullr
Level 87
God Stats
16W - 10L
1,568 SR
Queue Stats
103W - 79L
1,488 Elo+
Party 2
Cernunnos
Cernunnos
Grimtekz
Cernunnos
Level 65
God Stats
9W - 7L
1,425 SR
Queue Stats
58W - 46L
1,492 Elo+
Party 2
Hel
Hel
LoboRockstar
Hel
Level 94
God Stats
4W - 2L
1,452 SR
Queue Stats
187W - 181L
1,489 Elo+
Party 4
Hercules
Hercules
Trippled
Hercules
Level 143
God Stats
9W - 4L
1,688 SR
Queue Stats
172W - 191L
1,490 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 16
14,235
890
29,798
21,306
7,410
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
CARTM3N
Heimdallr
20
9 / 14 / 12
17,167
1,073
45,469
35,327
25,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
20
6 / 12 / 10
15,276
955
30,659
36,747
24,653
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
ShellFlare
Mercury
20
7 / 6 / 7
17,920
1,120
11,751
22,329
10,441
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
20
2 / 2 / 12
13,991
874
22,390
7,216
3,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Boulderchief
Aphrodite
20
3 / 5 / 27
15,727
983
14,803
28,617
32,249
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
13 / 6 / 19
16,798
1,050
23,636
21,484
8,831
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Grimtekz
Cernunnos
20
7 / 5 / 20
16,509
1,032
30,294
22,049
9,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 6 / 22
14,480
905
14,925
29,031
14,305
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Trippled
Hercules
20
14 / 2 / 22
17,410
1,088
30,702
45,596
40,807
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
149
24
Kills
39
39
Deaths
24
57
Assists
110
Player
Kills
Deaths
Assists
KDA
L
0
5
16
1.6
W
Aphrodite
Boulderchief
Aphrodite
3
5
27
3.3
L
Heimdallr
CARTM3N
Heimdallr
9
14
12
1.07
W
13
6
19
3.75
W
Cernunnos
Grimtekz
Cernunnos
7
5
20
3.4
W
2
6
22
2.17
L
Pele
6
12
10
0.92
L
Mercury
ShellFlare
Mercury
7
6
7
1.75
W
Hercules
Trippled
Hercules
14
2
22
12.5
L
Kukulkan
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,067
Damage
114,360
122,925
Taken
146,777
71,708
Mitigated
105,248
10,845
Healing
76,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,798
3,238
0
3,234
21,306
7,410
0
4,724
16,582
51,685
0
W
Aphrodite
Boulderchief
Aphrodite
14,803
644
14,200
12,536
28,617
32,249
0
10,549
18,068
39,422
0
L
Heimdallr
CARTM3N
Heimdallr
45,469
19,730
0
1,991
35,327
25,998
0
9,515
25,812
0
64,985
W
23,636
10,247
0
225
21,484
8,831
0
6,603
14,881
0
46,118
W
Cernunnos
Grimtekz
Cernunnos
30,294
16,310
0
5,178
22,049
9,056
0
9,336
12,713
0
70,521
W
14,925
2,187
15,692
11,826
29,031
14,305
0
10,430
18,599
37,392
0
L
Pele
30,659
5,730
0
5,620
36,747
24,653
0
10,372
26,375
0
55,329
L
Mercury
ShellFlare
Mercury
11,751
3,810
0
0
22,329
10,441
0
4,595
17,734
0
85,423
W
Hercules
Trippled
Hercules
30,702
12,583
0
16,395
45,596
40,807
0
15,270
30,326
0
52,227
L
Kukulkan
22,390
2,136
0
0
7,216
3,206
0
522
6,694
40,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,589
Gold Earned
80,924
323
Minions Killed
314
19
Camps Cleared
2
1,620,370
Distance Traveled
1,694,439
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,235
890
50
3
0
328,562
0
W
Aphrodite
15,727
983
70
4
0
305,035
0
L
Heimdallr
17,167
1,073
35
2
0
235,245
0
W
Ullr
16,798
1,050
56
4
2
344,106
1
W
Cernunnos
16,509
1,032
90
6
0
278,358
0
W
Hel
14,480
905
56
4
0
339,512
0
L
Pele
15,276
955
39
2
2
339,871
1
L
Mercury
17,920
1,120
155
10
17
416,272
0
W
Hercules
17,410
1,088
42
3
0
427,428
1
L
Kukulkan
13,991
874
44
3
0
300,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role