Player Matchup

Heimdallr
Heimdallr
Invictus7380
Heimdallr
Level 90
God Stats
3W - 0L
1,685 SR
Queue Stats
137W - 109L
1,588 Elo+
Party 3
Cerberus
Cerberus
PathOfExile357
Cerberus
Level 81
God Stats
6W - 5L
1,210 SR
Queue Stats
226W - 220L
1,383 Elo+
Solo
Raijin
Raijin
Rejuuvenation
Raijin
Level 98
God Stats
10W - 6L
1,500 SR
Queue Stats
33W - 35L
1,334 Elo+
Solo
Eset
Eset
XxMadmanjulesXx
Eset
Level 105
God Stats
1W - 4L
1,166 SR
Queue Stats
408W - 393L
1,447 Elo+
Solo
Mercury
Mercury
ZonateRush
Mercury
Level 53
God Stats
9W - 6L
1,530 SR
Queue Stats
41W - 35L
1,516 Elo+
Party 3
Team Averages
Level 85
1,418 SR
1,454 Elo+

VS

Team Averages
Level 128
1,404 SR
1,358 Elo+
Nemesis
Nemesis
 
Nemesis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
AKTSUKI FOULEK
Olorun
Level 124
God Stats
77W - 73L
1,481 SR
Queue Stats
177W - 198L
1,282 Elo+
Party 1
Apollo
Apollo
Gaias Song
Apollo
Level 129
God Stats
50W - 40L
1,397 SR
Queue Stats
421W - 403L
1,455 Elo+
Solo
Kuzenbo
Kuzenbo
Millo San
Kuzenbo
Level 157
God Stats
21W - 25L
1,099 SR
Queue Stats
369W - 399L
1,166 Elo+
Party 1
Osiris
Osiris
chrisolson85
Osiris
Level 148
God Stats
11W - 13L
1,541 SR
Queue Stats
65W - 75L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Invictus7380
Heimdallr
13
5 / 4 / 5
8,575
504
12,121
11,188
4,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
15
3 / 1 / 2
8,664
510
11,034
12,363
17,301
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 3 / 4
8,618
507
5,518
10,561
3,628
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
2 / 2 / 2
8,574
504
5,362
8,589
3,380
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
ZonateRush
Mercury
12
1 / 2 / 3
8,055
474
4,897
8,202
2,557
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 0 / 3
8,052
474
5,193
9,495
3,232
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 3 / 4
8,822
519
7,596
11,136
4,243
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
Gaias Song
Apollo
13
5 / 6 / 3
7,976
469
10,083
12,189
4,175
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
Millo San
Kuzenbo
13
2 / 1 / 7
7,493
441
5,776
9,341
5,667
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Osiris
12
1 / 4 / 0
7,140
420
4,809
10,997
8,111
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
14
Kills
12
12
Deaths
14
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
0
3
3.5
L
2
3
4
1.33
L
Apollo
Gaias Song
Apollo
5
6
3
1.08
W
Heimdallr
Invictus7380
Heimdallr
5
4
5
1.88
L
Kuzenbo
Millo San
Kuzenbo
2
1
7
5.5
W
Cerberus
3
1
2
4
W
3
3
4
1.67
W
2
2
2
1.5
W
Mercury
ZonateRush
Mercury
1
2
3
1.25
L
Osiris
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,932
Damage
33,457
50,903
Taken
53,158
30,936
Mitigated
25,428
20,192
Healing
16,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,193
2,438
0
4,220
9,495
3,232
0
3,641
5,854
0
44,936
L
7,596
2,695
454
5,569
11,136
4,243
747
4,661
6,475
59,816
0
L
Apollo
Gaias Song
Apollo
10,083
6,141
294
3,056
12,189
4,175
672
2,922
9,266
0
50,520
W
Heimdallr
Invictus7380
Heimdallr
12,121
4,271
756
3,254
11,188
4,070
791
3,146
8,042
0
46,883
L
Kuzenbo
Millo San
Kuzenbo
5,776
2,285
0
2,289
9,341
5,667
49
3,403
5,938
17,973
0
W
Cerberus
11,034
836
0
4,616
12,363
17,301
306
2,193
10,170
50,554
0
W
5,518
1,388
550
4,117
10,561
3,628
323
2,349
8,212
41,226
0
W
5,362
91
1,186
2,594
8,589
3,380
352
3,967
4,622
52,680
0
W
Mercury
ZonateRush
Mercury
4,897
2,167
0
3,119
8,202
2,557
0
1,717
6,485
0
47,921
L
Osiris
4,809
1,087
0
664
10,997
8,111
0
7,287
3,710
0
34,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,486
Gold Earned
39,483
444
Minions Killed
354
0
Camps Cleared
0
1,439,923
Distance Traveled
1,718,141
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,052
474
81
5
0
378,739
0
L
Olorun
8,822
519
108
6
0
286,887
3
L
Apollo
7,976
469
77
5
0
433,412
2
W
Heimdallr
8,575
504
95
6
0
283,205
0
L
Kuzenbo
7,493
441
36
2
0
328,764
7
W
Cerberus
8,664
510
107
6
0
270,041
3
W
Raijin
8,618
507
60
4
0
268,402
7
W
Eset
8,574
504
101
6
0
285,952
4
W
Mercury
8,055
474
81
5
0
332,323
0
L
Osiris
7,140
420
52
3
0
290,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role